Re: [Intel-gfx] [PATCH V3] drm/i915: Add sprite watermark programming for VLV and CHV

2014-08-07 Thread Ville Syrjälä
On Thu, Aug 07, 2014 at 05:03:30PM +0530, Gajanan Bhat wrote: > Program DDL register as part of sprite watermark programming for CHV and VLV. > > v2: Rename DRAIN_LATENCY_MAX by DRAIN_LATENCY_MASK > > v3: Addressed review comments by Ville > - Changed Sprite DDL definitions to more generic to

[Intel-gfx] [PATCH V3] drm/i915: Add sprite watermark programming for VLV and CHV

2014-08-06 Thread Gajanan Bhat
Program DDL register as part of sprite watermark programming for CHV and VLV. v2: Rename DRAIN_LATENCY_MAX by DRAIN_LATENCY_MASK v3: Addressed review comments by Ville - Changed Sprite DDL definitions to more generic to avoid multiple if-else - Changed bit masking to customary form -