On 23 Dec 2013, at 12:17, Etienne Sandré-Chardonnal etienne.san...@m4x.org
wrote:
Hi,
I am trying to use the plastique style and change its colors to a dark theme.
However, simply doing :
QWidget
{
color: #b1b1b1;
background-color: #323232;
}
Messes several things
On 25 Oct 2013, at 15:27, Graham Labdon
graham.lab...@avalonsciences.commailto:graham.lab...@avalonsciences.com
wrote:
Hi
I am trying to follow the style plugin example given here -
http://qt-project.org/doc/qt-5.0/qtwidgets/tools-styleplugin.html
The docs state that
Note: On some platforms,
On Sep 24, 2013, at 9:53 AM, Ola Røer Thorsen
o...@silentwings.nomailto:o...@silentwings.no wrote:
Hi,
I can't seem to get keyboard navigation working when I embed a ListView in a
ScrollView
ScrollView {
ListView {
...
}
}
just like in the documentation. I've tried enabling
On Aug 9, 2013, at 2:42 AM, Daiwei Li
daiwe...@gmail.commailto:daiwe...@gmail.com wrote:
Hi all,
I would like to be able to include Menus in my ApplcationWindow's MenuBar based
on the platform. e.g.:
import QtQuick 2.1
import QtQuick.Controls 1.0
import QtQuick.Window 2.0
On May 16, 2013, at 11:44 PM, Josh Faust jfa...@suitabletech.com wrote:
Is this expected? Is custom styling not a supported feature?
Did some more digging, it looks like I should now be extending from the
specific control's style, which works fine.
However, there are some styles that
On Apr 16, 2013, at 9:17 AM, Muhammad Bashir Al-Noimi mbno...@gmail.com wrote:
Hello Guys,
QMenu doesn't work with RightToLeft layout direction (as shown in this
screenshot[1]) although I called setLayoutDirection(Qt::RightToLeft)
How can I fix this issue?
You might first want to
Hi,
Sorry for delay, I had not seen your question
To enable antialiasing in Qt Quick Canvas, you must set the property
antialiasing to true and set the property renderTarget to Canvas.Image
Guillaume
True. It might also be worth mentioning that we also plan to make this the
default setting
On Feb 24, 2013, at 4:57 PM, Charley Bay charleyb...@gmail.com wrote:
I'm deriving from QQuickItem (in C++) to implement custom controls in
Qt5.0.1, and I'd like to render text.
I don't want to use QQuickPaintedItem (a very simple solution)-- I understand
and endorse the OpenGL API of
// Triangle.qml
import QtQuick 2.0
Canvas {
id: triangle
antialiasing: true
property color color: white
onPaint: {
var ctx = getContext(2d);
ctx.save();
ctx.fillStyle = color;
ctx.moveTo((x + width) / 2, 0);
ctx.lineTo(width, y);
On Feb 1, 2013, at 8:52 AM, Иван Комиссаров abba...@gmail.com wrote:
Hello. I'm trying to implement a delegate with
QTextOption::WrapAtWordBoundaryOrAnywhere. I copied QItemDelegate and
replaced QTextOption::WordWrap where needed. Also i made small fix for
sizeHint() calculation.
On Feb 1, 2013, at 10:16 AM, André Somers an...@familiesomers.nl wrote:
Op 1-2-2013 9:43, Bache-Wiig Jens schreef:
On Feb 1, 2013, at 8:52 AM, Иван Комиссаров abba...@gmail.com wrote:
Hello. I'm trying to implement a delegate with
QTextOption::WrapAtWordBoundaryOrAnywhere. I copied
If the OS supports a standard dialog, then QML should provide access to it.
It's just that simple.
Who is to say that iOS and other mobile OSs won't provide a standard interface?
It is a travesty that they don't. They've been able to avoid it because the
disparity between mobile and desktop
It is probably good that it is the same setting across styles as I would argue
you would expect single click to be for instance a KDE desktop setting and not
something an arbitrary style should be overriding. But if the behaviour is
unexpected on your system, you can file a bug against it.
On Dec 25, 2012, at 1:57 PM, Иван Комиссаров abba...@gmail.com wrote:
Sorry for offtop, but does anybody have sources for an example that was used
to create this http://i.imgur.com/kn67x.pngimage? I want to have some
pallettes to experiment with Fusion look and feel.
It this example
colours were automatically assigned in Designer.
Jens
On Dec 26, 2012, at 1:35 PM, Иван Комиссаров abba...@gmail.com wrote:
Thank you very much, but i meant code used to create palettes shown . Or were
they just temporary palettes in Designer?
Иван Комиссаров
26.12.2012, в 15:17, Bache-Wiig
It looks like he distance field rendering can be tweaked on windows to be a bit
sharper and thinner, but it is expected that the font rendering looks a bit
more fuzzy than before on windows since distance field rendering is not pixel
grid aligned by like the windows native fonts are.
If you
Hi Jens,
I find the Qt decision in this area a bit strange - to put it mildly.
Text should imho look good at it's defaults (that's called strong
defaults). Zooming is a nice feature in QML, but remember, the
majority of apps are probably not even going to have zooming support
so perhaps
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