Re: [Interest] Mapping floating point screen coordinates to QGraphicsScene

2017-03-19 Thread Thiago Macieira
On sábado, 18 de março de 2017 22:50:51 PDT Patrick Stinson wrote: > It looks like making this change tightened up drawing with the apple pencil. > I suppose I will incorporate this in my pull request if I can ever get > around to understanding how to submit one. Start with the fact that it's not

Re: [Interest] Mapping floating point screen coordinates to QGraphicsScene

2017-03-18 Thread Patrick Stinson
It looks like making this change tightened up drawing with the apple pencil. I suppose I will incorporate this in my pull request if I can ever get around to understanding how to submit one. > On Mar 18, 2017, at 9:46 PM, Patrick Stinson wrote: > > That’s correct, the floating point values ar

Re: [Interest] Mapping floating point screen coordinates to QGraphicsScene

2017-03-18 Thread Patrick Stinson
That’s correct, the floating point values are either 0 or .5. I am digging into this because a) it’s offered so why not use it, and b) because I am seeing a little jitter in my pencil drawing and trying to eliminate all causes for error. > On Mar 18, 2017, at 8:56 PM, Ch'Gans wrote: > > On 19

Re: [Interest] Mapping floating point screen coordinates to QGraphicsScene

2017-03-18 Thread Ch'Gans
On 19 March 2017 at 15:59, Patrick Stinson wrote: > UITouch coordinates are floating point on iOS, for example for the Apple > Pencil. Is there a way to map this? Seems like this would be easy to > implement based on the QPoint version… > In which coordinate system are the UITouch points expres

[Interest] Mapping floating point screen coordinates to QGraphicsScene

2017-03-18 Thread Patrick Stinson
UITouch coordinates are floating point on iOS, for example for the Apple Pencil. Is there a way to map this? Seems like this would be easy to implement based on the QPoint version… // pks: apple pencil Q