On Mon, Jun 23, 2014 at 10:55 PM, Ian Monroe i...@monroe.nu wrote:
On Mon, Jun 23, 2014 at 1:48 PM, Mark Gaiser mark...@gmail.com wrote:
Hi,
QML has the Rotate and Scale possibility, but i can't find a way to do
image skewing. If you don't know what skewing is, please look at this
image [1].
Hi Mark,
Starting 5.4 you can implement the skew yourself using the Matrix4x4 as input
to the Item.transform.
In 5.3 the way through public API would be to use a ShaderEffect or to
implement a custom item which returns a QSGTransformNode with a skew matrix
which has a textured node as child.
Hi,
QML has the Rotate and Scale possibility, but i can't find a way to do
image skewing. If you don't know what skewing is, please look at this
image [1].
Skewing is possible in QML's canvas item, but that isn't suited for
animating stuff. Then QML also has the Matrix4x4 which could be used
to
On Mon, Jun 23, 2014 at 1:48 PM, Mark Gaiser mark...@gmail.com wrote:
Hi,
QML has the Rotate and Scale possibility, but i can't find a way to do
image skewing. If you don't know what skewing is, please look at this
image [1].
Skewing is possible in QML's canvas item, but that isn't suited