number of failed request: 21
Current serial number in output stream: 23
> Sent: Friday, June 28, 2019 at 10:42 PM
> From: "Thiago Macieira"
> To: interest@qt-project.org
> Subject: Re: [Interest] X11->XQuartz compatability?
>
> On Friday, 28 June 2019 08:25:12
On Friday, 28 June 2019 08:25:12 PDT Jason H wrote:
> I looked into this, but cannot find out how to "use llmvpipe"? I've been
> staring at https://www.mesa3d.org/llvmpipe.html and poking around, I don't
> see instructions on where to get it, or how to build it? it just kind of
> assumes the
iday, June 14, 2019 at 10:50 AM
> From: "Konstantin Tokarev"
> To: "Jason H" , "interestqt-project.org"
>
> Subject: Re: [Interest] X11->XQuartz compatability?
>
>
>
> 14.06.2019, 17:45, "Jason H" :
> > I have a applicatio
On Friday, 14 June 2019 07:50:30 PDT Konstantin Tokarev wrote:
> 14.06.2019, 17:45, "Jason H" :
> > I have a application running on an Ubuntu 16.04 Box. I want to get the
> > window on my Mac. I installed XQuartz and Inkscape and xeyes work. But
> > when I launch my Qt app, I get:
> > libGL
14.06.2019, 17:45, "Jason H" :
> I have a application running on an Ubuntu 16.04 Box. I want to get the window
> on my Mac. I installed XQuartz and Inkscape and xeyes work. But when I launch
> my Qt app, I get:
> libGL error: No matching fbConfigs or visuals found
> libGL error: failed to load
I have a application running on an Ubuntu 16.04 Box. I want to get the window
on my Mac. I installed XQuartz and Inkscape and xeyes work. But when I launch
my Qt app, I get:
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
Unrecognized OpenGL version