On Wed, 17 Oct 2018 at 13:51, Christian Gagneraud wrote:
>
> I'm running the QtWayland 'pure-qml' example on an imx61 board with
> linuxfb QPA, Qt-5.11.1 (I'm waiting for a 5.11.2 build).
> I followed instructions from
>
I'm running the QtWayland 'pure-qml' example on an imx61 board with
linuxfb QPA, Qt-5.11.1 (I'm waiting for a 5.11.2 build).
I followed instructions from
http://doc.qt.io/qt-5/qtvirtualkeyboard-deployment-guide.html#using-qt-virtual-keyboard-with-qt-wayland.
The wayland client is the QtWidget's
Why then QMesh can import the geometry data even if it is 1GB file ?
Thank you.
On Tue, Oct 16, 2018 at 5:53 PM Olivier B. <
perso.olivier.barthel...@gmail.com> wrote:
> Assimp 4.1, integrated in qt 5.11.1, already added stream reading of
> obj files, and is the most recent version. You will
sadly the app for 3D printing, which they use obj and stl formats the most.
Thanks.
On Tue, Oct 16, 2018 at 8:07 PM Giuseppe D'Angelo via Interest <
interest@qt-project.org> wrote:
> Il 16/10/18 16:26, Saif Suleiman ha scritto:
> > Hi,
> > As the title says, i can not import a *500MB* obj file
Why then QMesh can import the geometry data even if it is 1GB file ?
Thank you.
___
Interest mailing list
Interest@qt-project.org
http://lists.qt-project.org/mailman/listinfo/interest
Il 16/10/18 16:26, Saif Suleiman ha scritto:
Hi,
As the title says, i can not import a *500MB* obj file *( 6 million
vertices and 11 million faces )* using QSceneloader.
I know it's not a solution, but... ditching .obj for such a use case?
You really want a real 3D format for these sizes
On Tuesday, 16 October 2018 00:51:19 PDT Oliver Niebuhr wrote:
> * %SystemDrive%\qt5srcgit\qt5\configure -verbose -platform win32-g++
> -c++std c++1z -opensource -confirm-license QMAKE_CXXFLAGS+=-pipe
This one should work, though maybe with = instead of +=.
--
Thiago Macieira - thiago.macieira
Assimp 4.1, integrated in qt 5.11.1, already added stream reading of
obj files, and is the most recent version. You will have to raise an
issue to assimp IMO, then if it can be improved, rebuild qt with that
new assimp version
Le mar. 16 oct. 2018 à 16:26, Saif Suleiman a écrit :
>
> Hi,
> As the
Ah, sorry about that, I made a typo, the 3rd one is giving the proper
result when I don't make a mistake by copy/paste (I did swap the api_key
and api_secret when calling my function, d'oh).
This is indeed correct:
QMessageAuthenticationCode::hash(payload, m_api_secret,
Hi,
As the title says, i can not import a *500MB* obj file *( 6 million
vertices and 11 million faces )* using QSceneloader.
getting this msg :
Qt3D.AssimpImporter: Assimp scene import failed OBJ: Too many vertices,
would run out of memory
Qt3D.Renderer.SceneLoaders: class Qt3DCore::QEntity
Yes - that's what I'm doing.
I have > 40 extra DLLs in there. I hope they're the right ones and I hope
it works on all systems.
With MinGW it was straightforward and I didn't have to try it and hope for
the best.
---
Andy Maloney // https://asmaloney.com
twitter ~ @asmaloney
Den tis 16 okt. 2018 kl 15:33 skrev Sze Howe Koh :
>
> On Tue, 16 Oct 2018 at 12:55, Andy wrote:
> >
> > Yes - that's exactly why I was asking.
> >
> > I switched to MSVC specifically because I need WebEngine but would much
> > rather use MinGW or Clang.
> >
> > I have users who don't have admin
On Tue, 16 Oct 2018 at 12:55, Andy wrote:
>
> Yes - that's exactly why I was asking.
>
> I switched to MSVC specifically because I need WebEngine but would much
> rather use MinGW or Clang.
>
> I have users who don't have admin privileges, so packaging MSVC-built
> applications is a big
Yes - that's exactly why I was asking.
I switched to MSVC specifically because I need WebEngine but would much
rather use MinGW or Clang.
I have users who don't have admin privileges, so packaging MSVC-built
applications is a big headache.
---
Andy Maloney // https://asmaloney.com
twitter ~
On Tuesday October 16 2018 06:47:04 Kai Koehne wrote:
>There's a good chance this got fixed in Qt 5.12:
>
> https://codereview.qt-project.org/#/c/203587/
Ah! I was already building the Assistant from the dev branch (against Qt 5.9
currently) so I should be able to test this (but only in the
I heard that the upstream Chromium supports clang for windows. Will Qt
official package provide clang version?
Distributing windows desktop software built with msvc is a big trouble. As
the msvc redistribution packages require administrator privilege, and fail
to install in many computer.
Kai
Oops. Small Correction. Dumb Copy and Paste Error. It is:
* SET QMAKE=-project "QMAKE_CXXFLAGS+=-pipe"
And I forgot to mention, I also tried:
* doskey g++=g++ -pipe
* doskey gcc=gcc -pipe
Oliver
On 16/10/2018 09:51, Oliver Niebuhr wrote:
Morning everyone.
OS: Windows 10
Compiler: MingW-64,
Morning everyone.
OS: Windows 10
Compiler: MingW-64, 8.1.0
Qt: 5.12, latest Git (but not really important in that case)
What do I want:
A.) Build Qt5 from Source
A.1.) While forcing "g++" to use the flag "-pipe", without modifying
"QMAKE.CONF" in the local Git Directory every time.
I tried:
> -Original Message-
> From: Interest On Behalf
> Of Jean-Michaël Celerier
> Sent: Sunday, October 14, 2018 7:53 AM
> To: René J.V.
> Cc: interest
> Subject: Re: [Interest] proper (silent) exit in response to SIGHUP?
>
> > Add too many .qch files to a
> collection and at some point
> -Original Message-
> [...]
> I don't know how the coin stuff works, but does this mean that there will be
> official MinGW 64 bit packages for 5.12?
>
> If so, will WebEngine be included?
No. Qt WebEngine currently supports only MSVC 2017.
Kai
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