Sara Golemon wrote on 04/06/2015 22:55:
On Jun 4, 2015, at 10:00, Rowan Collins rowan.coll...@gmail.com wrote:
: http://3v4l.org/l75kf
HHVM's percentages are lower primarily because its for loop measure is much
slower in absolute terms.
At the risk of distracting from the central topic, I'd
On Jun 4, 2015, at 10:00, Rowan Collins rowan.coll...@gmail.com wrote:
: http://3v4l.org/l75kf
HHVM's percentages are lower primarily because its for loop measure is much
slower in absolute terms.
At the risk of distracting from the central topic, I'd like to point out that
HHVM's times
Marc Bennewitz wrote on 04/06/2015 10:01:
http://3v4l.org/eJK07
See the total amount of execution time recorded.
If we really need pure execution time, then it should record for loop
execution time
with empty body.
- incl. displaying the time for the loop: http://3v4l.org/1vZJI
Percentages
On 06/04/2015 06:35 AM, Yasuo Ohgaki wrote:
Hi Brian,
On Thu, Jun 4, 2015 at 7:33 AM, Brian Moon br...@moonspot.net wrote:
This is a better representation of what you are trying to show. It removes
all the magic call back stuff that could be adding to the slowness you are
seeing. In
On Wed, Jun 3, 2015 at 3:33 PM, Brian Moon br...@moonspot.net wrote:
On 6/2/15 22:30 , Bishop Bettini wrote:
I've measured the overhead for method calls in a variety of environments
(Amazon, Travis, and 3v4l). The results are reliable and here's 3v4l
http://3v4l.org/NsjJR.
Some
On 6/2/15 22:30 , Bishop Bettini wrote:
Hi!
I've measured the overhead for method calls in a variety of environments
(Amazon, Travis, and 3v4l). The results are reliable and here's 3v4l
http://3v4l.org/NsjJR.
Some observations. First, as expected, direct calls are faster than static
object
On 03 06 2015, at 05:30, Bishop Bettini bis...@php.net wrote:
My question though is on relative times. Method call overhead is
consistently 50% to 150% over a direct call. Is my experiment invalid, or
is this overhead expected? Is the overhead in the allocation,
deallocation, GC?
On Jun 3, 2015, at 00:50, Michael Wallner m...@php.net wrote:
On 03 06 2015, at 05:30, Bishop Bettini bis...@php.net wrote:
My question though is on relative times. Method call overhead is
consistently 50% to 150% over a direct call. Is my experiment invalid, or
is this overhead
On Wed, Jun 3, 2015 at 4:29 PM, Sara Golemon p...@golemon.com wrote:
On Jun 3, 2015, at 00:50, Michael Wallner m...@php.net wrote:
On 03 06 2015, at 05:30, Bishop Bettini bis...@php.net wrote:
My question though is on relative times. Method call overhead is
consistently 50% to 150%
Hi Brian,
On Thu, Jun 4, 2015 at 7:33 AM, Brian Moon br...@moonspot.net wrote:
This is a better representation of what you are trying to show. It removes
all the magic call back stuff that could be adding to the slowness you are
seeing. In addition, it does not create a new object on every
On Thu, Jun 4, 2015 at 1:35 PM, Yasuo Ohgaki yohg...@ohgaki.net wrote:
On Thu, Jun 4, 2015 at 7:33 AM, Brian Moon br...@moonspot.net wrote:
This is a better representation of what you are trying to show. It
removes all the magic call back stuff that could be adding to the slowness
you are
Hi!
I've measured the overhead for method calls in a variety of environments
(Amazon, Travis, and 3v4l). The results are reliable and here's 3v4l
http://3v4l.org/NsjJR.
Some observations. First, as expected, direct calls are faster than static
object calls, which are faster than object calls.
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