[JAVA3D] Print screen

2001-10-30 Thread b_zeldin
Dear Experts, I have, probably, a naive for an expert question regarding printing Java3d screens. However I hava some difficulties in 2 elementary examples which I draw from Java3d print demo examples. Bellow I present a piece of code that exhibits the following problems: 1) the size of Buffer

Re: [JAVA3D] no capability to read local to vworld

2001-10-30 Thread Fred Klingener
From: "Thomas Gilbert Giusepe" <[EMAIL PROTECTED]> Sent: Tuesday, October 30, 2001 12:20 PM > Hi there, > > I keep try to get my keyBehavior position as follow: > > TGcamera.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); > TGcamera.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); > > Ke

[JAVA3D] JPI in IE 6.0

2001-10-30 Thread Paul Pantera
Response from the Java Plug-In group: > Paul, > > JPI is implemented as ActiveX control in IE, so removing the plugin > interfaces from IE will have no effect on us. > > Stanley > > Paul Pantera wrote: > > > > According to this article: > > > > http://www.usatoday.com/life/cyber/tech/

Re: [JAVA3D] collision detection problem just for inclined plane ?

2001-10-30 Thread Paul Byrne
Hi Thomas, The ground is 'almost' a plane in the city, but not quite. Take a look at the drive behavior, it will show how the ground following is accomplished. Also if you download the Fullsail FLT, or Starfire Research 3DS loaders from www.j3d.org, you can load in those formats. A quick search

[JAVA3D] no capability to read local to vworld

2001-10-30 Thread Thomas Gilbert Giusepe
Hi there, I keep try to get my keyBehavior position as follow: TGcamera.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); TGcamera.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); KeyNavigatorBehavior keyNavBeh = new KeyNavigatorBehavior(TGcamera); keyNavBeh.setCapability(KeyNavigatorBeha

Re: [JAVA3D] Bounds?

2001-10-30 Thread Chien Yang
Roland, The answer is in RenderingAttributes.setVisible(boolean visible). public void setVisible(boolean visible) Sets the visibility flag for this RenderingAttributes component object. Invisible objects are not rendered (subject to the visibility policy for the current vi

[JAVA3D] Xj3D M3 Released

2001-10-30 Thread Giles
A new version of the Xj3D VRML/X3D API has been released. You can download the codebase at: http://www.web3d.org/TaskGroups/source/xj3d.html Some of the major changes this release include: Prototype Support no extern protos currently Partial EAI 2.0 Implementation VrmlEve

Re: [JAVA3D] No method matching getLocalToVworld

2001-10-30 Thread Dipl. Ing. Paul Szawlowski
it takes a Transform3D as parameter to put the result into (may not be null). regards Paul Thomas Gilbert Giusepe schrieb: > Hi there, > I am try to get the position from my keyNavBehavior. I have done as follow: > > keyNavBeh.setCapability(KeyNavigatorBehavior.ALLOW_LOCAL_TO_VWORLD_READ); > >

[JAVA3D] No method matching getLocalToVworld

2001-10-30 Thread Thomas Gilbert Giusepe
Hi there, I am try to get the position from my keyNavBehavior. I have done as follow: keyNavBeh.setCapability(KeyNavigatorBehavior.ALLOW_LOCAL_TO_VWORLD_READ); TransformGroup keytg = new TransformGroup(); keytg.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); keytg.setCapability(TransformGrou

Re: [JAVA3D] Recipe for using an HMD

2001-10-30 Thread Jack Gundrum
We do something like this only with 2 VGA inputs (left/right eyes) into 2 projectors using a frame sequential stereo splitter (ie. CyViz Box). See www.cyviz.com for details about splitter. Works great with java3d stereo as well as stereo generated from other apps like Ideas ect, but is around $5k

[JAVA3D] PickSegment and PickRay

2001-10-30 Thread net roamer
Hi, I have been trying to use the PickSegment and PickRay function in Java3D. For some reason, I can't get them to work properly - I don't get a scene graph path returned at all. I don't know what could be wrong ... I have modify the HelloUniverse applet by adding a few lines to do the test an

Re: [JAVA3D] Very simple question!!

2001-10-30 Thread Pillai Anand
I think this can be done by Get your line into an AxisAngle4f. This can be done by getting the 1st and last pts of the LineArray, creating a Vector3f from the two tuples and normalizing the Vector. Get the vector direction as a Tuple3f or a float[]. Get the x,y,z of the direction. Make an

[JAVA3D] keynavegationBehavior position

2001-10-30 Thread Thomas Gilbert Giusepe
Hi there, Someone has some idea on how to obtain and to interfere in the input of the actual position from the keynavegationBehavior telling where my camera is in my SU. I don't know if the better approach is to use something like getLocalToVworld or getTransform. Thnx in advance, Thomas

Re: [JAVA3D] collision detection problem just for inclined plane ?

2001-10-30 Thread Thomas Gilbert Giusepe
Hi Paul, Thnxs a lot by your reply, the demo works fine but the ground is always plane, but I have downloaded and , and I really haven't found any code there. ...§:0). Best wishes, Thomas >From: Paul Byrne <[EMAIL PROTECTED]> >Reply-To: Paul Byrne <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED]

Re: [JAVA3D] Bounds?

2001-10-30 Thread Thomas Gilbert Giusepe
Hi there, As long as I know, U' can't pick an invisible object. ...§:0). rgds,Thomas >From: Roland Sarrazin <[EMAIL PROTECTED]> >Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]> >To: [EMAIL PROTECTED] >Subject: Re: [JAVA3D] Bounds? >Date: Tue, 30 Oct 2001 05:53:30 -0700 > >Hello aga

Re: [JAVA3D] Bounds?

2001-10-30 Thread Roland Sarrazin
Hello again, Well, I think I could sum my question up as follows: How can I pick invisible objects? Thanks a lot, I couldn't find relevant information until now. Roland === To unsubscribe, send email to [EMAIL PROTECTED] a

[JAVA3D] Recipe for using an HMD

2001-10-30 Thread Alejandro Terrazas
Hello again--   In my efforts to use Java3D on as many display devices as I can find in my lab, I have now moved on to our HMD.  Let's leave head tracking out of this discussion and just focus on getting the signals out to the device--a Virtual Research V8--   The HMD has two VGA inputs (one

Re: [JAVA3D] Swing Canvas swap

2001-10-30 Thread Dipl. Ing. Paul Szawlowski
It simpler than you think: Just have several Viewplatforms in our scene graph adjusted to show the view you want (but only a single Canvas3d is attached to one of the several Viewplatforms !). If the user selects a new view simply detach the Canvas3d from the current Viewplatform and attach it to

[JAVA3D] Swing Canvas swap

2001-10-30 Thread Joao Manuel De Oliveira Francisco
Hi! I'm having a little problem, hope someone can help me. I have a Canvas in a JPanel(Swing) using GridBagLayout and I want to be able to replace that Canvas, in run time, by another one in the same scenegraph. Can't use the same View Branch and simply transform it, really need diferent Canvas.

[JAVA3D] Very simple question!!

2001-10-30 Thread Gianni Riccio
Hi all,   I have a little problem with my applet! I want rotate my shape3D around a LineArray. How can I do this rotation?Is there a method like rotX(angle),rotY(angle),rotZ(angle) for a generic Line?   Thanks very much Gianni