I solved my problem by disabling "Use unified
back/dept buffer" under OpenGL settings in display properties
Jonathan
- Original Message -
From:
ZACZEK, MARIUSZ P. (MARIO) (JSC-DM)
(NASA)
To: [EMAIL PROTECTED]
Sent: Friday, January 24, 2003 12:05
AM
Subject: [
Hi,
I tried this suggestion and the following works well:
lineArray = new LineStripArray(Integer.MAX_VALUE, LineStripArray.COORDINATES |
LineStripArray.BY_REFERENCE, new int[]
{coordinates.length/3});
I am obviously not passing in an array of floats this long (length of 96 first up) and
all se
No.
Sean
> -Original Message-
> From: Zak Nixon [mailto:[EMAIL PROTECTED]]
> Sent: Thursday, January 23, 2003 1:48 PM
> To: [EMAIL PROTECTED]
> Subject: Re: [JAVA3D] Changing a by-ref coordinate array
>
>
> Does the unused coordinate positions in the array have to be
> filled with
> ob
Does the unused coordinate positions in the array have to be filled with
obsolete coordinates if they are outside of the bounds of the
setStripVertexCounts(...)?
Zak
- Original Message -
From: "Sean Sylvis" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 23, 2003 1:02 P
First of all, make sure you have set all of the necessary capabilities.
I don't think you can resize the total, allowable vertex count of the strip array.
But, if you make the initial geometry array large enough (i.e. set to a known maximum)
at construction, you can then use setStripVertexCounts
On View.setLocalEyelightingEnable( boolean flag ) :
Checked with Kelvin and he confirmed that this flag doesn't work,
and based on my testing it doesn't with Java 3D 1.3.1 beta1.
Kelvin has filed Bug Id 4805797 to have it fixed in 1.3.1 beta2.
Hope this helps
Vaidya
>On Tue, 21 Jan 2003 10:33:0
Hi,
I once had a question/problem with my swing parts would horribly
flicker...particularly buttons, sliders, textfields, etc would
just
flicker on certain computers. And this was even when I
was NOT animating anythingit was so crazy that even zooming,
panning
or
rotating (basically envoki
Hi, everyone:
I have never used any file loader. What I am interested is the reversed
process.
Is there any software that output java3d scenegraph into a DXF file?
Thanks!
Lan
Lan Wu-Cavener
Dept. of Landscape Architecture
=
Kelvin,
What about the status of it for J3D 1.3.1
?
Alessandro
- Original Message -
From:
Doug
Twilleager
To: [EMAIL PROTECTED]
Sent: Monday, June 03, 2002 10:09
PM
Subject: Re: [JAVA3D] Multitexturing
combine bug ?
The REPLACE limitation only applies to
Hi Colbert
I don't sure whether it is the bug of JDK 1.4.0 or not,
but if you update JDK to 1.4.1_01, the problem will be solved.
Greg
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Hi,
You
applet works splendid! I'm using jdk1.4.1, java3d 1.3, w2k, gf2mx 200, p3 800. I
have seen a single error: when clicking on a picture labeled "Matisse painting",
the applet thread dies because the picture was not found. You should try to
catch the exceptions and recover gracefully. Ove
Greg
I tried to vist you web site but I got a series of exceptions I have pasted
them here if you are interested. I am running Win2k, with a 900mhz processor
and a 3D Prophet II Ultra graphics card. I have SDK1.4.0_01 and J3D1.3 and
have the Explorer 6 for my web browser.
Yours Phil Colbert :)
Hi.
I'm having a problem and need some help or advise.
Ive created a scene that uses two Behaviors. One that uses a
WakeupOnElapsedFrames criterion triggered by an Alpha object and another that
uses two WakeupOnAWTEvent criterion, KeyEvent.KEY_PRESSED &
KeyEvent.KEY_RELEASED.
I'm changing the sta
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