Re: [JAVA3D] perspective projection

2004-02-29 Thread Alessandro Borges
Hi, If you are importing a scene (vrml,lws,etc) with cameras/views defined you can get then and use. see the Java3D's demo LightWave Viewer.java. And take look to : Overview of the Camera-Based View Model

[JAVA3D] java3d lightwave support

2004-02-29 Thread aM S
does java3d lw3dLoader supports scene files created with lightwave 7.5? coz im having trouble loading the scene file which is created by lightwave 7.5 into java3d.. anyone?? thanx in advanced.. _ Using a handphone prepaid card?

[JAVA3D] Application Built on Java 3D APIs: Flowing Water + 3D Bird + 3D Shark

2004-02-29 Thread WorldShow3D
We just developed a 3D application through using Java 3D APIs and the WorldShow3D browser in the package form. After you start this application, you see flowing water, thundering waves, moving clouds, flying 3D birds, swimming 3D shark, and rocky 3D island. When you click the bird, it will chirp;

Re: [JAVA3D] Application Built on Java 3D APIs: Flowing Water + 3D Bird + 3D Shark

2004-02-29 Thread Mark McKay
WorldShow3D wrote: We just developed a 3D application through using Java 3D APIs and the WorldShow3D browser in the package form. After you start this application, you see flowing water, thundering waves, moving clouds, flying 3D birds, swimming 3D shark, and rocky 3D island. When you click the

[JAVA3D] Geometry-based Picking

2004-02-29 Thread Ian Wojtowicz
Hello everyone. I was hoping someone might be able to offer some advice on a difficulty I am experiencing. I am currently trying to get geometry-based picking to work in a Java3D 1.3 application, but I keep running into the following exception: javax.media.j3d.CapabilityNotSetException:

Re: [JAVA3D] Geometry-based Picking

2004-02-29 Thread Oliver Faulhaber
Hallo Ian, your application runs in that exception, because the pick branch group contains at least one shape, which hasn't set the necessary capabilities. I took a look at your code and found following: MouseOverCityBehavior behavior = new MouseOverCityBehavior(canvas, objRoot, new