Sorry if I miss the point, but...
What about
z = f(x,y) or (x,y,f(x,y)) ?
where f is a function wich will calculate in Z using x
and y values.
A classic one:
f(x,y) = sin(x) + sin(y)
This can be fine to generate simple terrain surfaces.
f(a,r) can can also be a polar function, where x,y are
mailto:[EMAIL PROTECTED]Sent: Friday, October 17, 2003 5:12
AMTo: [EMAIL PROTECTED]Subject: [JAVA3D]
Convert from 2D coordinate to 3D Coordinate
Hi, all
Does anybody has the programme or arithematic to
convert 2D coordinate to 3D Coordinate?
Thanks
==
Hi, all
Does anybody has the programme or arithematic to
convert 2D coordinate to 3D Coordinate?
Thanks