]
Subject: [JAVA3D] Flickering of overlapping Shape3Ds during animation
One Shape3D is moved by modification of a TransformGroup. The other one
is modified by a Behavior object by updating the coordinates of the
underlying TriangleArray.
Java3D seems to
- move the first Shape3D
- render the scene
One Shape3D is moved by modification of a TransformGroup. The other one
is modified by a Behavior object by updating the coordinates of the
underlying TriangleArray.
Java3D seems to
- move the first Shape3D
- render the scene
- update the geometry of the second Shape3D
- render again
So the first r