Hi everybody,

I'm working on a project using a doom-style navigation. I 'm working
on the HUD (to show a map).
I put the map in a BranchGroup wich is a child of the View's TransformGroup. 

This solution is not really good because the map must be placed at
approximately -1 meter on the z-Axis.
So it is hided by the universe's shapes when the avatar is too much close to it.
Is there a way to make my map always visible ?
Where may I put its BranchGroup?
Thank you.

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