andro borges" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, October 17, 2003 6:16 AM
Subject: Re: [JAVA3D] I know you know what I do not know
> You can also have a DOT3 BumpMapping.
> The grayscale images is actually a heigh map field,
> and is converted to
You can also have a DOT3 BumpMapping.
The grayscale images is actually a heigh map field,
and is converted to a normal map.
NomalMap DOT3 LightMap = per pixel BumpMap
But to have it you must have a 3D hardware with
Combine DOT3 capabilities (GForce, Radeon, etc)
see a running demo here (source c
I think you want to display the grayscale image in 3D. Then you have to
create the 3D geometry for the 2D-image. You can interpret the gray
values of the 2D-image as z-Values in the third dimension.
To rotate the scene you have to add a MouseRotateBehavior to your scene.
Fei Li wrote:
Hi,
My fir
Hi,
My first question for this group.
I have a grayscale image and I woulk like to see a 3d picture and use mouse
to spin around. What should I do?
Thanks
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