I think you want to display the grayscale image in 3D. Then you have to
create the 3D geometry for the 2D-image. You can interpret the gray
values of the 2D-image as z-Values in the third dimension.

To rotate the scene you have to add a MouseRotateBehavior to your scene.

Fei Li wrote:

Hi,

My first question for this group.

I have a grayscale image and I woulk like to see a 3d picture and use mouse
to spin around. What should I do?

Thanks

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