Re: [JAVA3D] ImageComponent2D.Updater Problem

2004-02-13 Thread N. Vaidya
It appears that you want to substitute the existing BufferedImage in ImageComponent2D with a new one. If that is what it is, then setting the ALLOW_IMAGE_(READ)/WRITE capabilities on the ImageComponent2D and doing imagecomponent2D.set( theNewBufferedImage ) at run time will be all that is required

[JAVA3D] ImageComponent2D.Updater Problem

2004-02-12 Thread Jason Cheatham
Currently I'm creating a new installer for a Java 3D application using Install Anywhere and I've run into an interesting bug. The program works correctly when ran from Eclipse with the 1.4.2_03 J2SDK and OpenGL version of Java 3D. If I create an installer with the 1.4.2_03 J2SDK for DirectX, the