Borges <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Scene Antialiasing doesn't work
Date: Mon, 22 Mar 2004 09:26:15 -0300
Hi, Oliver.
The easy way to enable AA, at least in GForce vcards,
is setting it in
Hi, Oliver.
The easy way to enable AA, at least in GForce vcards,
is setting it in the control panel.
Enabling View.setSceneAntialiasingEnable( true) in
current J3D OpenGL release in a GForce vcard result in
a very slow software-like rendering mode.
On XFree86 the AA is set in enviroment variable
Hi,
as far as I know it depends from your graphics card settings too. You have
to enable it in its configuration. Under Windows its somewhere in the
appropriate configuration panel and for XFree ... I have no idea what the
necessary option is.
Michael
On Thu, 18 Mar 2004 10:11:18 +0100, Oliver Fa
Justin,
thanks a lot.
From: Justin Couch <[EMAIL PROTECTED]>
Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED]
Subject: Re: [JAVA3D] Scene Antialiasing doesn't work
Date: Thu, 18 Mar 2004 01:26:09 -0800
Oliver Faulhaber wrote:
System: W
Oliver Faulhaber wrote:
System: Windows XP, NVIDIA GeForce4 MX graphics board.
The GF4 MX boards are really low-quality and probably don't support AA.
Despite the name, they are based on the GeForce2 rendering core, which
was relatively advanced in it's day but today is quite slow. IIRC It
wasn't
Hi list,
I tried both, the OpenGL and the DirectX version,
View.setSceneAntialiasingEnable( true) and/or java
-Dj3d.implicitAntialiasing=true myProgram but still no luck .
System: Windows XP, NVIDIA GeForce4 MX graphics board.
Has anybody successfully used scene antialiasing in Java 3D?
Oliver