No, NIO and ImageIO are not used. But the code is compiled with Java
1.4.1 and Java 3D v1.3
- John Wright
Starfire Research
Herkules wrote:
>
> John Wright wrote:
> >I've released version 2.20 of our 3DS loader. You can get it at:
> > http://www.mnstarfire.com/download/inspector3ds.html
>
> Jo
John Wright wrote:
>I've released version 2.20 of our 3DS loader. You can get it at:
> http://www.mnstarfire.com/download/inspector3ds.html
John,
thank you very much! To give you a first feedback, our app still works with
the new loader.
Do you use latest stuff like NIO or ImageIO?
- J
=
I've released version 2.20 of our 3DS loader. You can get it at:
http://www.mnstarfire.com/download/inspector3ds.html
This adds three features:
1) Improved file buffering - speeds up loading models greatly!
2) Ability to turn off loading textures.
3) Permanent texture cache - textures are
Matthieu,
No, at this time we do not load any animation data nor lights. Our
loader is intended for loading "models" (which we also use extensively
for terrain).
- John Wright
Starfire Research
matthieu beghin wrote:
>
> Hi,
> I'd like to know if Starfire 3ds file loader can load
> animation e
Hi,
I'd like to know if Starfire 3ds file loader can load
animation exported from 3D Studio (in a behavior node ?).
Can it load lights ?
Thanks for your help
Matthieu Beghin
_
Envoyez des messages musicaux sur le portable de vos amis
http:/
Probably, your problem is the plug in.
So, Take a look in: http://www.j3d.org/installing.html
Fabricio
>From: Nuno Pereira <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Starfire 3
Yes, I used the HTML Converter in the HTML file.
Nuno
- Original Message -
From: "Fabricio Siqueira" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, March 15, 2001 4:45 PM
Subject: Re: [JAVA3D] Starfire 3DS Loader & Applet
>Did you use
D]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Starfire 3DS Loader & Applet
>Date: Thu, 15 Mar 2001 16:00:52 -
>
>Hello,
>
>I'm trying to use the Starfire 3DS Loader but not with success.
>I'm writing an applet that load a 3ds file from an URL. I'm usin
Hello,
I'm trying to use the Starfire 3DS Loader but not with success.
I'm writing an applet that load a 3ds file from an URL. I'm using the new
2.0 version of the loader.
When I test the applet with AppletViewer it works, but when I use the
Browser (IE 5) it doesn't work. I get the message "Star
textures myself.
F
- Original Message -
From: Nuno Pereira <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, March 09, 2001 3:47 AM
Subject: [JAVA3D] Starfire 3DS Loader
> I'm using the 3DS Loader from Starfire on a applet I doing.
> If I run the applet on
Hello
You have to load the file as an URL, like this:
URL fileURL = new URL('.\filename.3ds');
Hope this helps
Dani
Date: 03/09/2001 01:41 PM
To:[EMAIL PROTECTED]
Reply to: [EMAIL PROTECTED]
Subject: [JAVA3D] Starfire 3DS Loader
Message t
I'm using the 3DS Loader from Starfire on a applet I doing.
If I run the applet on appletviewer I have no problem. But when I run it on
html page I get an exception: access denied (java.io.FilePermission D1.3ds
read).
How can I solve this?
Best Regards,
Nuno Pereira
=
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