Re: [JAVA3D] Switch failing with SharedGroup

2004-01-19 Thread Nikolai V. Chr.
Mark McKay wrote: This Switch node would be set to be type CHILD_MASK, and I would pass in a BitSet every few milliseconds to set which of my dots should be visible and which should not. I think that everytime you change the bitmask you probably also have to call setWhichChild(CHILD_MASK)

[JAVA3D] Switch failing with SharedGroup

2004-01-15 Thread Mark McKay
I have large number of small, dot like shape objects that are positioned to fall in a long line. I want to animate these such that first the one on one end appears, then a few milliseconds later the next one, then the next, and so on. To implement this, I thought it would be best to create a