Re: [JAVA3D] Texturing on the Java 3D Terrain

2000-08-14 Thread Yazel, David J.
I have seen this question asked frequently, in fact I asked it last week. I have not been able to find an equation for TexGenCoord which will handle this mapping. Instead I calculate the texture coordinates when I create the triangles. Do you want a drape or tiles? Drape is easier (this stretc

[JAVA3D] Texturing on the Java 3D Terrain

2000-08-14 Thread Frank C.P. Hsu
I have use the "TriangleStripArray" method to produce a 3D Terrain. The scale of the 3D Terrain is 200m*200m in x-z coordinate. Now, I want to add texture feature on the Terrain, and The method I used is "TexCoordGeneration". Does anyone know how to mapping the texture coordinates(s,t) on the T

Re: [JAVA3D] Texturing on the Java 3D Terrain

2000-08-11 Thread Edward Becker
3 PM Subject: [JAVA3D] Texturing on the Java 3D Terrain > Hello: > I have use the "TriangleStripArray" method to produce a 3D Terrain. > The scale of the 3D Terrain is 200m*200m in x-y coordinate. > Now, I want to add texture feature on the Terrain, and The method I used &g

[JAVA3D] Texturing on the Java 3D Terrain

2000-08-10 Thread Frank C.P. Hsu
Hello: I have use the "TriangleStripArray" method to produce a 3D Terrain. The scale of the 3D Terrain is 200m*200m in x-y coordinate. Now, I want to add texture feature on the Terrain, and The method I used is "TexCoordGeneration". If I adjust the terrain scale to 1m*1m, the texture can fit i