As Shawn mentioned, yes. I'd agree too and it makes clear sense. If a
triangle strip can use 1/3 to 1/2 the number of vertices there will be a
clear performance improvement.
- John Wright
Starfire Research
Roy Duffy wrote:
>
> I implemented a 3D "curtain" using TriangleStripArrays and then the
I would say yes!
And also that many times strips have an even greater speed increase.
Our loader only uses TriangleStripArrays and it's geometry is as fast as
I've seen.
There are cases where Fans and Indexed geometry can be faster or have to
be used because of some run-time modification is going
I implemented a 3D "curtain" using TriangleStripArrays and then the
identical application with TriangleArrays.
I found that the TriangleStripArrays rendered almost twice as fast as
the TriangleArray version.
I realize that TriangleStripArrays are generally faster, but is it
normal to see such a dr