Good design often separates data from implementation
code and loading 3d models as VRML datafiles into
a modern, efficient language like Java3d gives you
a portable, efficient, network friendly solution.
Multiple loaders exist and have been successfully
used for Java3d, by Sun, and other parties,
VRML can be animated with Java3d using:
1) Sun's VRML Loaders donated to Web3d
2) Sun's Java3d Fly Through Demo
3) NCSA's VRML Loaders
4) the 'new' xj3d / VRML Loaders
| ... Java 3D Fly Through ... is missing
|
| the .java source code files ... ?
|
| My download from this link yielde
;[EMAIL PROTECTED]>" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, March 30, 2001 5:29 PM
Subject: [JAVA3D] VRML Loaders
> I am trying to find documentation on what is allowed/not allowed in the
VRML loaders. For instance, I can't see
I am trying to find documentation on what is allowed/not allowed in the VRML loaders.
For instance, I can't seem to load PROTOs. Anybody got a pointer?
Thanks,
Rich Gold
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To unsubscribe, send email to [EMAIL PROTECTED]
Hello, where can I obtain the packages com.sun and
javax.media?
Download the vrml loader on the site j3d.org under utilities
or download Java 3D fly through.With the latter program you can load vrml
files.
- Original Message -
From:
Juan Antonio
To: [EMAIL PROTECTED]
Sent: maandag 26 maart 2001 15:48
Subject: [JAVA3D] Vrml
Hello, I'm a student and I'm doing a project
about VRML and Java3D. Please, somebody can send me an example about vrml
loaders and where can I download the jar files?
Excuse me for my English, thanks you for your
attention.
Leyland Needham wrote:
> which is the developement of a standard parallel (or meant to succeed) VRML,
> it supports VRML files as well as the X3D files.
VRML is composed of a number of versions. VRML97 is the current one (aka
VRML 2.0). Xj3D is a project that implements both VRML97 and is a
test
If Java3D Fly is using the loader interface(ie time-zero, no animations)
loading then I should have an update within the next two weeks, maybe
sooner as things are going well in cleaning up the code. Is there an
expected follow-up release cycle that I might shot for? Would love to
get the latest
TECTED]>" <[EMAIL PROTECTED]>
>Subject: [JAVA3D] VRML Loaders
>To: [EMAIL PROTECTED]
>
>I have been playing successfully with the builtin .obj loader and now want to
start working with the VRML (.wrl) loader. I think I found one on the sun site
as part of the fly-thru demo
> But I find the instructions to be made a little more complex then they need
> to be (a kind of useless plug of Cygwin in there). Chances are you already
> installed the JDK and Java3D so you can skip 2 and 3, You can skip the Cygwin
> portion of it which is 5.
>
Well we are heavily unix based w
>From the java.sun.com's Java3D section, they have a link to the Xj3D project,
which is the developement of a standard parallel (or meant to succeed) VRML,
it supports VRML files as well as the X3D files.
http://hypermultimedia.com/Xj3D/
This is where the instructions to install it are at..
htt
I have been playing successfully with the builtin .obj loader and now want to start
working with the VRML (.wrl) loader. I think I found one on the sun site as part of
the fly-thru demo on the main download page (but am not sure that this is the latest
version etc.)
Does anyone know what is th
Hello,
>John Richardson wrote:
>
>> VRML 97 is an ISO standard so it is open source.
>
>Bzzzt. Wrong answer. ISO != Open Source. In fact, most ISO standards are
>incredibly closed due to patent limitations (look at the MPEG spec for a
>classic example). Sure anyone can purchase a copy of an ISO s
Hi!
has anybody used the VRML Loaders from the java3d-vrml group? Can somebody
give me an overview of what to do?
>From the simpleviewer example,
1) Create a vrmlloader object
2) Load the file in the object
3) Get the scene
4) Get the branchgroup from the scene
5) Attach the branchgroup to the v
John Richardson wrote:
> VRML 97 is an ISO standard so it is open source.
Bzzzt. Wrong answer. ISO != Open Source. In fact, most ISO standards are
incredibly closed due to patent limitations (look at the MPEG spec for a
classic example). Sure anyone can purchase a copy of an ISO spec, but
you ha
Hello,
VRML 97 is an ISO standard so it is open source. It is extensible which
means it can be incredibly complex and annoying due to browser
implementations of Java.
The primary commercial browser VRML viewers are Blaxxun Contact and
Parallel Graphics Cortona... Cortona is the only cross platfo
Hello,
I'm to much of a novice to answer the transform group question. The only
suggestion is to go to http://www.web3d.org site and troll around for "The
Annotated VRML 2.0 reference Manual" which is in electronic form and is a
VRML reference.
However, there are some examples and discussions in
Hi!
I would like to ask how does the VRML Loader work because I am stucked as to why my
model
is moving it's coordinates everytime i press a button that modifies the transformgroup
of the attached viewplatform.
How does one load VRML content to a Scenegraph? Is is sufficient enough to use the
Hi!
I would like to ask how does the VRML Loader work because I am stucked as to why my
model
is moving it's coordinates everytime i press a button that modifies the transformgroup
of the attached viewplatform.
How does one load VRML content to a Scenegraph? Is is sufficient enough to use the
Hi!
Thanks!I was able to implement at interface that will be able to manipulate the
transformgroup attaching the view platform! :)
Thanks to all of you!
Without this mailing list,I would not have done it!
Can I ask another question?Can I use the vrmlloader pointed by j3d.org?
I would like t
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