[JAVA3D] animation problem

2003-10-27 Thread Yuefeng Kang
I  put two objects in the same scene and do the animation. The first one is using the default coordinate system. The local coordinate system of second object was moved. I want to add the rotate behavior to both objects but found out that when start animation those two objects were using the

Re: [JAVA3D] Animation problem

2002-12-19 Thread Greg Huang
PROTECTED] Sent: Thursday, December 19, 2002 2:49 PM Subject: Re: [JAVA3D] Animation problem Maybe there is a better way or you have to find a way to call it outside your behaviors. Sorry, can't help you more.   Pasi -Original Message-From: Discussion

Re: [JAVA3D] Animation problem

2002-12-18 Thread Pasi Paasiala
EMAIL PROTECTED]Subject: Re: [JAVA3D] Animation problem It is so weird that if renderOnce can't be called from a behavior or from  any Canvas3D render callback, where I could call it ? The other 3D language , such as OpenGL or D3D, all can enforce render by some methods.

Re: [JAVA3D] Animation problem

2002-12-18 Thread Greg Huang
To: [EMAIL PROTECTED] Sent: Wednesday, December 18, 2002 10:58 PM Subject: Re: [JAVA3D] Animation problem This method can't be called from a behavior, but I needed to do this when mouse clicked happened .   - Original Message - From: Pas

Re: [JAVA3D] Animation problem

2002-12-18 Thread Greg Huang
This method can't be called from a behavior, but I needed to do this when mouse clicked happened .   - Original Message - From: Pasi Paasiala To: [EMAIL PROTECTED] Sent: Wednesday, December 18, 2002 10:15 PM Subject: Re: [JAVA3D] Animation pr

Re: [JAVA3D] Animation problem

2002-12-18 Thread Pasi Paasiala
] Animation problem Hi : I want to make a animation by using a sequence of n textures to change the appearance of one plate.However, the appearance was only changed once until  the end of a sequence, in other words, the appearance was not changed from 1 to n-1 textures. I guessed it was

[JAVA3D] Animation problem

2002-12-18 Thread Greg Huang
Hi : I want to make a animation by using a sequence of n textures to change the appearance of one plate.However, the appearance was only changed once until  the end of a sequence, in other words, the appearance was not changed from 1 to n-1 textures. I guessed it was no rendering when the a

[JAVA3D] animation : problem with Alpha class

2001-01-31 Thread Ghozzi Mohamed
Hi,   We are trying to make animation with Alpha class : we have to create a movement from one point to another, and after from this one to another again and etc... We are using the PositionInterpolator class and we would like to know if we have to use many Alpha classes or only one. For the