Re: [JAVA3D] Please Help: Spatial Audio with Java3D API!

2004-01-05 Thread Mous Mahiaoui
Michael Pfeiffer Sent: Monday, January 05, 2004 12:00 PM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Please Help: Spatial Audio with Java3D API! Hi, if you need the raw audiodata for every channel I think you have to use a custom audio device. I'm not familar with that but it is possible to

Re: [JAVA3D] Please Help: Spatial Audio with Java3D API!

2004-01-05 Thread Michael Pfeiffer
PI. Is that more clear to you Mickael? Cheers. :) -Original Message- From: Discussion list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Michael Pfeiffer Sent: Monday, January 05, 2004 11:35 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Please Help: Spatial Audio with Java3D API! H

Re: [JAVA3D] Please Help: Spatial Audio with Java3D API!

2004-01-05 Thread Mous Mahiaoui
list for Java 3D API [mailto:[EMAIL PROTECTED] Behalf Of Michael Pfeiffer Sent: Monday, January 05, 2004 11:35 AM To: [EMAIL PROTECTED] Subject: Re: [JAVA3D] Please Help: Spatial Audio with Java3D API! Hi, I'm not sure what you mean with "spatial" - a real 3D-sound which not only

Re: [JAVA3D] Please Help: Spatial Audio with Java3D API!

2004-01-05 Thread Michael Pfeiffer
Hi, I'm not sure what you mean with "spatial" - a real 3D-sound which not only comes from left and right but also from front and back or a "simple" stereosound. The second one can be realized easy. When you attach Sound-Nodes to other objects or to several positions within your scene and move and