Java3D is giving NullPointerException while rendering on two Canvas3D:
java.lang.NullPointerException
at
javax.media.j3d.GeometryArrayRetained.updateAlphaInInterLeavedData(GeometryArrayRetained.java:2133)
at
javax.media.j3d.GeometryArrayRetained.execute(GeometryArrayRetained.java:2
Hi
More importantly the rendering thread can be 1/2 way through drawing
something, you come along and move the object, but it's already drawn
some parts (sub nodes maybe), and then it draws the next part in the new
position and it all looks fairly horid, when I was using timers instead
of behavio
Hi
My understanding (although I've not tried it myself) is that if you ask
a branchgroup for it's bounds, it will tell you the bounds that includes
*everything* inside it. Try it to test it, but I think thats right.
Jeremy
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Yes thats correct but it returns a BoundingSphere, not a BoundingBox.
Le Tue, 7 Oct 2003 08:42:14 +0100, Jeremy Booth <[EMAIL PROTECTED]>
a écrit:
Hi
My understanding (although I've not tried it myself) is that if you ask
a branchgroup for it's bounds, it will tell you the bounds that includes
*ev
I think this file contains virus.
Regards,
Ajay
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My AV
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I think this file contains virus.
Regards,
A
And I'm sure its one of these viruses which would not exist without Outlook
and its integrated Virus-API ;-)
On Tue, 7 Oct 2003 10:27:29 +0100, Ben Moxon <[EMAIL PROTECTED]> wrote:
My AV software thought the same.
-Original Message-
From: Discussion list for Java 3D API [mailto:JAVA3D-
[E
Hi All,
i use a behavior to draw spheres. this behavior
updates from other class and draws the spheres recording to the data in the
other class.
i want every time that the behavior is doing the
updating it will remove all the spheres from the previous update and draw the
new ones.
i tried do
Title: Message
Hi
Dafna,
You should be
able to remove the BranchGroup itself that is the ultimate parent of all of your
spheres. So - you are not removing all of the BranchGroup's children, but rather
you are removing the BranchGroup. That works fine. (As long as you have set the
relevant c
Title: Message
i tried doing it.
i did:
BG.removeAllChildren();
and got the exception.
i also defined the following capabilities to the
BG
ALLOW_CHILDREN_READALLOW_CHILDREN_WRITEALLOW_CHILDREN_EXTENDALLOW_DETACH
i also tried doing a detach(); to the BG before
removing the children, but it
Title: Message
Yes -
I did mean remove the BranchGroup itself - I just detach() it, and then forget
about it and let Garbage collection do the rest.
Lewis.
-Original Message-From: Discussion list
for Java 3D API [mailto:[EMAIL PROTECTED] On Behalf Of
dafna gordonSent: 07
Hi,
I know this problem from J3D 1.2.1. The only solution I found, is, to use
an additional BranchGroup which fulfills the condition described by the
exception.
Le Tue, 7 Oct 2003 15:12:09 +0200, dafna gordon
<[EMAIL PROTECTED]> a écrit:
Messagei tried doing it.
i did: BG.removeAllChildren();
and
Hi,
Someone knows how to get geometryinfo
or geometryarray from import com.sun.j3d.utils.geometry.Box.
I want to do this because i want to create a shape3d
object to use for picking purposes.
Thanks in advance
Carlos
I would highly
recommend NOT REMOVING the spheres if you can avoid it. The reason is
because of the POOR garbage
collection by
Java3Dthis removal and reinsertion will cost you a lot. And I speak
from experience because I wrote a program
to display a 3D
scatterplot using spheres which I woul
This may be a case of bug 4846822, however that bug was supposed to be
fixed in 1.3.1 final. It does still show up in the 1.3.1 beta on Linux.
Just a guess from looking at the stack trace. As with all bugs on this
list, you need to put together a simple test case and post it.
-mike
On Tue, 2003-
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