[JAVA3D] shadows

2003-12-18 Thread Bolaji O
can anybode tell me how t o do shadows in Java3D?  Get a free connection, half-price modem and one month FREE, when you sign up for BT Broadband today! === To unsubscribe, send email to [EMAIL PROTECTED] and include in the bod

Re: [JAVA3D] shadows

2003-12-18 Thread Ben Logan
there are a number of options, the most obvious of which is shown in this example HTH From: Bolaji O [mailto:[EMAIL PROTECTED] Sent: 18 December 2003 10:44To: [EMAIL PROTECTED]Subject: [JAVA3D] shadows can anybode tell me how t o do shadows in Java3D?   Get a fr

[JAVA3D] question regarding SharedGroup

2003-12-18 Thread Lan Wu-Cavener
Hi, I would like to have someone to confirm the correctness following approach: I have a grid that was divided into four triangles. I rendered shrubs for this grid and use this as a stamp of under story of my terrain. gridStamp class has a SharedGroup SG[4] |

[JAVA3D] Java3D bug

2003-12-18 Thread Kimerinn
Hello, I have found a new Java3D bug: wakeup condition WakeUpOnElapsedFrames(0) does not works in offscreen canvases. Does anybody have workaround for this issue ? === To unsubscribe, send email to [EMAIL PROTECTED] and inclu

Re: [JAVA3D] Text3D morphing

2003-12-18 Thread Peter Strachan
Hi Franck   I use GeometryArrays, but nothing as complicated as text. On first thought it should be possile to build the individual letters from strips, quads and fans using GeometrArrays, but not practically feasible. What about applying the text as texture to a simple object defined by Geom

[JAVA3D] Java 3D and Mac OS X

2003-12-18 Thread Mona Wong-Barnum
My apologies if someone already posted this to the list... http://docs.info.apple.com/article.html?artnum=120289 : "This update contains support for Java3D and Java Advanced ImagingJava 3D extends the Java platform, providing additional capabilities for running three-dimensional g