Hi Franck
 
I use GeometryArrays, but nothing as complicated as text. On first thought it should be possile to build the individual letters from strips, quads and fans using GeometrArrays, but not practically feasible. What about applying the text as texture to a simple object defined by GeometryArray and the text will morph when you morph the object....or will it.
----- Original Message -----
Sent: Monday, December 15, 2003 1:44 PM
Subject: [JAVA3D] Text3D morphing

Hi,

 

I'd like to apply a morph behavior on a Text3D object.

 

To do so, I need to convert my Text3D object (which derives from Geometry class) to a GeometryArray object.

 

Do you know how to create a GeometryArray object from a text3D?

Do you know if it's possible to apply a morph behavior on a text3D object?

 

Thanks to help me on this one.

 

Any feed back would be appreciated.

 

Franck




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