Re: Module resource as seekable byte channel?
On 2018-02-04T20:41:48 + Alan Batemanwrote: > > The only support for random access is in the ModuleReader API where the > read method returns a ByteBuffer containing the resource. This is very > efficient for resources in modules that are linked into the runtime > image as it's essentially a slice of a memory mapped region. It's not > efficient for modules that are packaged as JAR files as random access > poses challenges there (esp. when entries in JAR file are compressed). OK, thanks, that's what I suspected. I decided I could probably get away with simply being able to restart streams rather than seeking backwards. Implementing this turned out to be as trivial as opening the resource twice yielding streams A and B, playing from stream A until EOF, and then playing from stream B (whilst opening stream C in the background to act as the new stream A when B reaches EOF). It uses a constant amount of storage (the fixed-size read buffer per-stream) and doesn't seem to consume any extra file descriptors (because the JVM is obviously just reading bytes from a ZipEntry that it already has open behind the scenes). -- Mark Raynsford | http://www.io7m.com
Re: Module resource as seekable byte channel?
On 04/02/2018 13:31, Mark Raynsford wrote: Hello. I'm working on a problem that would seem to require accessing a (large) resource included inside a module in random manner. More specifically, I have some large audio resources inside a module and need to be able to get something analogous to a SeekableByteChannel for a given resource so that I can stream the audio and seek forwards/backwards. I could unpack the resources to the filesystem, but I'd prefer not to do this (because that would then mean I'm using double the amount of storage). Is there some way to get access to a module resource as a SeekableByteChannel in the standard library? The only support for random access is in the ModuleReader API where the read method returns a ByteBuffer containing the resource. This is very efficient for resources in modules that are linked into the runtime image as it's essentially a slice of a memory mapped region. It's not efficient for modules that are packaged as JAR files as random access poses challenges there (esp. when entries in JAR file are compressed). -Alan
Module resource as seekable byte channel?
Hello. I'm working on a problem that would seem to require accessing a (large) resource included inside a module in random manner. More specifically, I have some large audio resources inside a module and need to be able to get something analogous to a SeekableByteChannel for a given resource so that I can stream the audio and seek forwards/backwards. I could unpack the resources to the filesystem, but I'd prefer not to do this (because that would then mean I'm using double the amount of storage). Is there some way to get access to a module resource as a SeekableByteChannel in the standard library? -- Mark Raynsford | http://www.io7m.com