On Sun, Sep 20, 2009 at 4:40 AM, Ľubomír Varga wrote:
> AFAIK this is possible right now. Just use PostGis database of world, connect
> GeoServer like renderer / transformer to WMS / WFS / WSC and add WMS layer to
> JOSM. So in JOSM you could view whole world from PostGis (postgres) database.
It
AFAIK this is possible right now. Just use PostGis database of world, connect
GeoServer like renderer / transformer to WMS / WFS / WSC and add WMS layer to
JOSM. So in JOSM you could view whole world from PostGis (postgres) database.
One problem is imho sld style for rendering which I doesnt fou
On Sat, Sep 19, 2009 at 6:15 PM, Dave Hansen wrote:
> On Sat, 2009-09-19 at 08:36 -0400, Greg Troxel wrote:
>> I have wondered about hooking up postgis to josm as a working data
>> storage format, so you can use spatial queries and indexes. That's got
>> a lot of downsides, but I wonder about it
On Sat, 2009-09-19 at 08:36 -0400, Greg Troxel wrote:
> I have wondered about hooking up postgis to josm as a working data
> storage format, so you can use spatial queries and indexes. That's got
> a lot of downsides, but I wonder about it being an optional setup for
> those working with big datas
I have wondered about hooking up postgis to josm as a working data
storage format, so you can use spatial queries and indexes. That's got
a lot of downsides, but I wonder about it being an optional setup for
those working with big datasets.
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On Wed, 2009-09-16 at 10:01 +0100, A Morris wrote:
> I ran josm with your patch. Here are some initial general observations
> which do not include any analysis of the algorithm itself.
>
> It seems the QuadBuckets class is referenced only through the
> Collection interface, and none of the feature
I ran josm with your patch. Here are some initial general observations
which do not include any analysis of the algorithm itself.
It seems the QuadBuckets class is referenced only through the
Collection interface, and none of the features (i.e. fast
searching within a bbox) are actually used?
Rat
On Sat, 2009-09-12 at 23:52 +0200, Petr Nejedlý wrote:
> Dave Hansen napsal(a):
> > On Sat, 2009-09-12 at 21:04 +0200, Petr Nejedlý wrote:
> >> Dave Hansen napsal(a):
> >> > Ooh, I forgot about josm-ng. That one looks very usable. If mine
> >> > doesn't pan out, I'll certainly look at that one.
Hi Dave
> Any idea how you want this to look? I'm starting to code some primitive
things, and it would be nice if I could get whatever I do merged eventually.
AFAIK, nothing has been done so far.
> * Object updates are rare, and it is OK if the notification process is
relatively slow
> * Rathe
On Sat, 2009-09-12 at 21:36 +0200, Karl Guggisberg wrote:
> > Just recently, Node/Way/Relation require access to be via accessor
> functions. That should help out quite a bit.
> > The one thing that we do need is for a list of PrimitiveChangeListeners or
> something to call when primitives do ch
Dave Hansen napsal(a):
> On Sat, 2009-09-12 at 21:04 +0200, Petr Nejedlý wrote:
>> Dave Hansen napsal(a):
>> > Ooh, I forgot about josm-ng. That one looks very usable. If mine
>> > doesn't pan out, I'll certainly look at that one.
>>
>> Well, the QTree in josm-ng is similar to yours in the way
ejedlý
Cc: karl.guggisb...@guggis.ch; 'Ævar Arnfjörð Bjarmason';
josm-dev@openstreetmap.org
Betreff: Re: [josm-dev] [PATCH 1/2] QuadBuckets (using quad tiling) for node
storage in JOSM
On Sat, 2009-09-12 at 21:04 +0200, Petr Nejedlý wrote:
> Dave Hansen napsal(a):
> > Ooh, I fo
On Sat, 2009-09-12 at 21:04 +0200, Petr Nejedlý wrote:
> Dave Hansen napsal(a):
> > Ooh, I forgot about josm-ng. That one looks very usable. If mine
> > doesn't pan out, I'll certainly look at that one.
>
> Well, the QTree in josm-ng is similar to yours in the way it distributes
> the content
On Sat, Sep 12, 2009 at 5:31 PM, Dave Hansen wrote:
> On Sat, 2009-09-12 at 17:25 +, Ęvar Arnfjörš Bjarmason wrote:
>> On Sat, Sep 12, 2009 at 5:11 PM, Dave Hansen wrote:
>> > If someone knows of any existing Java kd-tree implementations, I'd be
>> > happy to look into it and see if it could
Karl Guggisberg napsal(a):
> Hi,
>
> what about JOSM-NG?
> http://svn.openstreetmap.org/applications/editors/josm-ng/
>
> Here's their Quadtree implementation:
>
> http://svn.openstreetmap.org/applications/editors/josm-ng/src/org/openstreet
> map/josmng/view/osm/QTree.java
>
> Is there still
On Sat, 2009-09-12 at 19:43 +0200, Karl Guggisberg wrote:
>
> http://svn.openstreetmap.org/applications/editors/josm-ng/src/org/openstreet
> map/josmng/view/osm/QTree.java
Ooh, I forgot about josm-ng. That one looks very usable. If mine
doesn't pan out, I'll certainly look at that one.
-- Dave
r Arnfjörð Bjarmason
Cc: josm-dev@openstreetmap.org
Betreff: Re: [josm-dev] [PATCH 1/2] QuadBuckets (using quad tiling) for node
storage in JOSM
On Sat, 2009-09-12 at 17:25 +, Ævar Arnfjörð Bjarmason wrote:
> On Sat, Sep 12, 2009 at 5:11 PM, Dave Hansen wrote:
> > If someone knows of a
On Sat, 2009-09-12 at 17:25 +, Ævar Arnfjörð Bjarmason wrote:
> On Sat, Sep 12, 2009 at 5:11 PM, Dave Hansen wrote:
> > If someone knows of any existing Java kd-tree implementations, I'd be
> > happy to look into it and see if it could be applied here. I love
> > nothing more than to throw my
On Sat, Sep 12, 2009 at 5:11 PM, Dave Hansen wrote:
> If someone knows of any existing Java kd-tree implementations, I'd be
> happy to look into it and see if it could be applied here. I love
> nothing more than to throw my own code away. Seriously. ;)
Google turned this up for "kd-tree java":
On Sat, 2009-09-12 at 17:58 +0100, Robert Scott wrote:
> On Saturday 12 September 2009, Dave Hansen wrote:
> >
> > I've been hacking on the JOSM validator plugin for a while. One of the
> > repeating "hard problems" that comes up are doing the UnconnectedWays tests.
> > You need to do searches fo
On Saturday 12 September 2009, Dave Hansen wrote:
>
> I've been hacking on the JOSM validator plugin for a while. One of the
> repeating "hard problems" that comes up are doing the UnconnectedWays tests.
> You need to do searches for every segment in a way to see if there are any
> nearby nodes.
Dave Hansen writes:
> So, I went and implemented it. I call it QuadBuckets, and it's basically an
> unbalanced 4-way radix tree structure.
Well done, Dave!
--
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Potsd
I've been hacking on the JOSM validator plugin for a while. One of the
repeating "hard problems" that comes up are doing the UnconnectedWays tests.
You need to do searches for every segment in a way to see if there are any
nearby nodes. This generally means that you do a number of searches on th
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