There's no risk of threading being removed. It's only experimental, as per
Yichao, in the sense that it's currently not ready for production use.
On Tue, Nov 15, 2016 at 9:07 AM, Yichao Yu wrote:
> On Tue, Nov 15, 2016 at 8:42 AM, Florian Oswald
>
On Tue, Nov 15, 2016 at 8:42 AM, Florian Oswald
wrote:
> ok, thanks for that. do you think this is going to change already in v0.6 or
> will that have to wait until a future release?
There will be improvements but it's very likely still going to be
experimental in 0.6.
ok, thanks for that. do you think this is going to change already in v0.6
or will that have to wait until a future release?
On 14 November 2016 at 23:59, Yichao Yu wrote:
> On Mon, Nov 14, 2016 at 5:08 PM, Florian Oswald
> wrote:
> > I'm not sure
On Mon, Nov 14, 2016 at 5:08 PM, Florian Oswald
wrote:
> I'm not sure how many people are using Base.Threads out there, I came across
> it by accident and think it works great. It's under the heading
> "experimental" in the manual, so I just wanted to encourage the
I'm not sure how many people are using Base.Threads out there, I came
across it by accident and think it works great. It's under the heading
"experimental" in the manual, so I just wanted to encourage the developers
that this is a great feature, please don't drop it. I just wrote @threads
in