Indeed you're right; I wrote that example in a hurry. It's been updated
(I've taken a lot more care in the actual code - documentation was never my
forte).
What kind of vehicle routing algorithms do you use? I'd be interested to
know the uses people can find for stuff like this. I'm personally
Very cool stuff; I could see this being really useful in heuristic vehicle
routing work I do.
By the way, in the readme should the 2d example which creates the line y =
1 first create the x-axis (y=0) and then offset? It looks like you're using
the second component vector [0,1].