The build compiles fine for me, did you run cmake configure properly?
Cmake generates shader_src.h which shader.cpp includes and has all the
missing variables you see the errors complaining about.
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On 10/11/2014 01:00 AM, Mark Roszko wrote:
The build compiles fine for me, did you run cmake configure properly?
Cmake generates shader_src.h which shader.cpp includes and has all the
missing variables you see the errors complaining about.
Yes, and for me too. The error I got was caused by
Dear all,
Here's the Call for Participation for the FOSS EDA Devroom in FOSDEM 2015:
http://www.ohwr.org/projects/ohr-meta/wiki/FOSDEM2015
Looking forward to meeting many of you there.
Javier
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I cannot duplicate this. I suspect it is a configuration difference
issue as I am using Boost 1.56 on both my Linux and Windows builds. I
need some more information. Please include your cmake command and the
build platform.
On 10/11/2014 02:42 AM, inkblotter wrote:
On 10/11/2014 01:00 AM,
Hello guys,
Thanks for your help, but it didn't worked.
It's nonsense for me, wxWidget 2.8 have been removed, and wx-config
--version returns the right version:
purebasic@purebasic-VirtualBox:~/build/kicad/kicad.bzr/build$ wx-config
--version
3.0.2
I also made a link to the wxWidget
On 10/11/2014 08:46 AM, Wayne Stambaugh wrote:
I cannot duplicate this. I suspect it is a configuration difference
issue as I am using Boost 1.56 on both my Linux and Windows builds. I
need some more information. Please include your cmake command and the
build platform.
On 10/11/2014 02:42
Le 10/10/2014 21:33, inkblotter a écrit :
been there, done that.
You are close.. All that removing of this and that is/should be
unnecessary and even undesirable
you should be using
-DwxWidgits_CONFIG_EXECUTABLE=/path/to/the/correct/wx-config
Oh noes ! I totally forgot to try that !!!
Hi Adam
I have been using the brew recipe from Shane Burrell:
https://github.com/shaneburrell/homebrew-kicad
I had to tweek it a little:
I commented out the 'in replace' line in kicad.rb
When the Burrell Tap is installed, the kicad.rb file is in the directory:
Hi,
normally, this error happens if you mix up different versions of C++ standards
(the “-std=...” option) or you mix linking against libcpp/libstdc++ in
KiCad/Dependencies.
You will have to find out what homebrew uses for the various dependencies and
configure it in a way that everything is
… and another comment:
As far as I can see this recipe uses/depends on a pretty stock “Wxmac” recipe.
I doubt that all the needed patches for KiCad are included in this Wxmac
recipe… it won’t work then.
Please read mac-os.txt in Documentation/compiling.
Regards,
Bernhard
On 11.10.2014, at
On 10/11/2014 11:25 AM, Benoît Roehr wrote:
Le 10/10/2014 21:33, inkblotter a écrit :
been there, done that.
You are close.. All that removing of this and that is/should be
unnecessary and even undesirable
you should be using
-DwxWidgits_CONFIG_EXECUTABLE=/path/to/the/correct/wx-config
Hi,
if I understood the script right, then it replaces the whole stock cmake build
configuration of KiCad with its own version… so this is way more than the usual
one-script-to-build-everything scripts.
Everybody using it should be really aware of this… I guess there won’t be any
official
The documentation you refer to - is it:
http://bazaar.launchpad.net/~kicad-product-committers/kicad/product/view/head:/Documentation/compiling/mac-osx.txt
On 10/11/2014 11:06 AM, Bernhard Stegmaier wrote:
… and another comment:
As far as I can see this recipe uses/depends on a pretty stock
Yes.
IMPORTANT:
At the moment you *must not* use a wxWidgets/wxPython version installed by any
package manager.
KiCad on OSX needs overlay support and some other fixes, which are not yet
contained in mainline wxWidgets/wxPython sources and builds.
If you don't use a patched wxWidgets you will
I've tried as in subject, applied attached patch, but success is half. I've got
required class, but pcb enumeration method pcb.GetDrawings() still returns None.
https://bugs.launchpad.net/kicad/+bug/1380096
Are here someone™, who can help ?
--
Best Regards,
LordBlick
---
I used the wx builder script kicad/scripts/osx_build_wx.sh
It doesn't have the 'execute' bit set, so I had to use
sh osx_build_wx.sh
Also, I used an absolute address for the directory containing the
wxWidget source. This seemed to conflict with your assumption that the
source directory was
This is not part of the KiCad project and any support for OSX packages
being built this way falls on the shoulders of the person who
implemented it.
On 10/11/2014 1:47 PM, Bernhard Stegmaier wrote:
Hi,
if I understood the script right, then it replaces the whole stock cmake
build
See http://ci.kicad-pcb.org/job/kicad-qa/381/changes
Changes:
[Wayne Stambaugh] CMake housekeeping.
* Remove CMakeParseArguments.cmake to use the version that ships with CMake.
* Remove FindPackageHandleStandardArgs.cmake to use the version that ships
with CMake.
* Remove FindPythonLibs.cmake
I've already fixed it. That's what happens when you are working on
three or for different branches at the same time. Sorry about the error.
On 10/11/2014 5:37 PM, Blair Bonnett wrote:
On 12 October 2014 07:57, Miguel Angel Ajo miguelan...@ajo.es
mailto:miguelan...@ajo.es wrote:
See
In response to a message written on 11.10.2014 20:28, from LordBlick:
I've tried as in subject, applied attached patch, but success is half. I've
got
required class, but pcb enumeration method pcb.GetDrawings() still returns
None.
https://bugs.launchpad.net/kicad/+bug/1380096
Are here
I need some help with the KiCad website if anybody as some spare time.
First the easy one. I was recently contacted by the owner of the
Contextual Electronics website. He recently released all of his KiCad
instructional video on youtube at
The reason I would like to do this is in
the not too distant future, I am going to convert all of our compiling
documents and the coding policy into markdown
Any interest in doing this via Jekyll? It's basically meant to do
markdown to HTML and one of the benefits is you can then get an
Thanks Adam. I appreciate the help.
Wayne
On 10/11/2014 7:53 PM, Adam Wolf wrote:
I can take the autobuilder on, unless someone else wants to.
Adam Wolf
On Oct 11, 2014 6:37 PM, Wayne Stambaugh stambau...@verizon.net
mailto:stambau...@verizon.net wrote:
I need some help with the
On 10/11/2014 8:02 PM, Mark Roszko wrote:
The reason I would like to do this is in
the not too distant future, I am going to convert all of our compiling
documents and the coding policy into markdown
Any interest in doing this via Jekyll? It's basically meant to do
markdown to HTML and one
I have been using kicad-install.sh script to install kicad in a few of
Ubuntu-14.04, and have found the script needs more error hadnling. Here are
some areas:
1. install_prerequisites()This function is using a single command apt-get
install for ALL of the software packages. It would work
2014-10-12 0:40 GMT+02:00 LordBlick lordbl...@gmail.com:
In response to a message written on 11.10.2014 20:28, from LordBlick:
I've tried as in subject, applied attached patch, but success is half. I've
got
required class, but pcb enumeration method pcb.GetDrawings() still returns
None.
I think it is working now. When I use eeschema and move around a
component - no artifacts - hooray
Following the osx_build_wx.sh - there are still some problems:
1) The 'make install' step needs to be 'sudo make install'
2) The results in the bin directory are:
kicad.app/Contents/MacOS
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