Re: [Kicad-developers] IMPORTANT build change for OSX users

2019-05-10 Thread Jeff Young
:) > On 10 May 2019, at 20:32, Adam Wolf wrote: > > I actually got a friendly build error last night! > > 03:24:32 default: In file included from ./src/regex/regcustom.h:40: > 03:24:32 default: ./include/wx/chartype.h:192: > 03:24:32 default: 10: error: "wxUSE_UNICODE_UTF8 is not >

Re: [Kicad-developers] IMPORTANT build change for OSX users

2019-05-10 Thread Jeff Young
Awesome! I’ll still give it a week or so before removing the mutex’s so that everyone can catch up. That being said, if some of you forget and then start experiencing seemingly-random crashes, you’ll know why. ;) Cheers, Jeff > On 10 May 2019, at 14:42, Adam Wolf wrote: > > I have made

Re: [Kicad-developers] IMPORTANT build change for OSX users

2019-05-09 Thread Jeff Young
OK, so the config statement is in the dev docs, but I’m not sure it should be. Now that 4.x is a few versions behind us, I think we should retire all the doc about building without kicad-mac-builder. Does that sound reasonable? Either way, we need to update the config of kicad-mac-builder.

Re: [Kicad-developers] IMPORTANT build change for OSX users

2019-05-09 Thread Jeff Young
I don’t know whether the configure statement is in them or not. (I haven’t been able to check because it seems the server is down.) New folks won’t need the rest of the instructions as they’ll be building from scratch. Cheers, Jeff. > On 9 May 2019, at 17:28, Michael Kavanagh wrote: > >

Re: [Kicad-developers] IMPORTANT build change for OSX users

2019-05-09 Thread Michael Kavanagh
Should the build instructions in the developers docs be updated? Cheers, Michael On Thu, 9 May 2019 at 00:03, Jeff Young wrote: > I’ve added a check in the headers that will *fail* a compile if > wxUSE_UNICODE_UTF8 is set. This will allow us to remove a bunch of our > mutex hacks. (It turns

Re: [Kicad-developers] IMPORTANT build change for OSX users

2019-05-08 Thread Adam Wolf
Thanks! This is on my short list. I hope early next week unless someone makes a PR to kicad-mac-builder :) Adam On Wed, May 8, 2019, 4:03 PM Jeff Young wrote: > I’ve added a check in the headers that will *fail* a compile if > wxUSE_UNICODE_UTF8 is set. This will allow us to remove a bunch

[Kicad-developers] IMPORTANT build change for OSX users

2019-05-08 Thread Jeff Young
I’ve added a check in the headers that will fail a compile if wxUSE_UNICODE_UTF8 is set. This will allow us to remove a bunch of our mutex hacks. (It turns out that it’s only on for OSX; the other platforms already have it off.) You’ll need to do 3 things in your wxWidgets tree: 1) git