I had compiled wxWidgets 3.0.2 on my Mavericks OS and kicad seemed to
work OK last week.
Yesterday I upgraded my build system to Yosemite - this required several
iterations of brew update, brew upgrade, brew doctor, then new Xcode and
new Command line tools. A reboot somewhere in the middle
KiCad carries every library it depends on in the bundle (in contrast to
e.g., linux).
So, as long as the system libraries (not contained in the bundle) don't
break anything badly/incompatible, a version compiled on Mavericks or
any other OSX should work just fine. I guess breaking something
On Oct 20, 2014, at 6:03 AM, Bob Gustafson bob...@rcn.com wrote:
I had compiled wxWidgets 3.0.2 on my Mavericks OS and kicad seemed to work OK
last week.
Yesterday I upgraded my build system to Yosemite - this required several
iterations of brew update, brew upgrade, brew doctor, then
On 10/20/2014 11:53 AM, Andy Peters wrote:
On Oct 20, 2014, at 6:03 AM, Bob Gustafson bob...@rcn.com wrote:
I had compiled wxWidgets 3.0.2 on my Mavericks OS and kicad seemed to work OK
last week.
Yesterday I upgraded my build system to Yosemite - this required several
iterations of brew
Bob,
Do you know if OS X Yosemite will break KiCad?
I hesitate to upgrade until I can be sure that the year it took me to get
comfortable building KiCad will not be wasted when I get Yosemite.
Just my $0.02,
Jean-Paul
AC0GH
On Oct 17, 2014, at 10:36 AM, Bob Gustafson bob...@rcn.com wrote:
On Oct 17, 2014, at 7:36 AM, Bob Gustafson bob...@rcn.com wrote:
From the www.apple.com/osx/?cit=wwa-us-kwg-mac-com web page:
Redesigned interface. Completely new. Completely Mac.
With OS X Yosemite, we set out to elevate the experience of using a Mac. To
do that, we looked at the
I upgraded today, and can no longer build wx. I am upgrading my Xcode and
will report back.
Adam Wolf
On Fri, Oct 17, 2014 at 2:29 PM, Andy Peters de...@latke.net wrote:
On Oct 17, 2014, at 7:36 AM, Bob Gustafson bob...@rcn.com wrote:
From the www.apple.com/osx/?cit=wwa-us-kwg-mac-com web
Folks,
As far as I can tell, people are having a hard time building wxWidgets 3
for Yosemite (OS X 10.10). I'm not the only one.
https://github.com/Homebrew/homebrew/issues/32993
I am not using Homebrew to install it, of course, because we need the KiCad
patches, but they are also having
On Oct 17, 2014, at 1:45 PM, Adam Wolf adamw...@feelslikeburning.com wrote:
Folks,
As far as I can tell, people are having a hard time building wxWidgets 3 for
Yosemite (OS X 10.10). I'm not the only one.
https://github.com/Homebrew/homebrew/issues/32993
I am not using Homebrew to
No clue. Let us know if it works for you--I already upgraded :p
Adam Wolf
On Fri, Oct 17, 2014 at 3:47 PM, Andy Peters de...@latke.net wrote:
On Oct 17, 2014, at 1:45 PM, Adam Wolf adamw...@feelslikeburning.com
wrote:
Folks,
As far as I can tell, people are having a hard time building
Sorry for the list spam.
There are patches here:
https://trac.macports.org/ticket/44524
for the upstream bug http://trac.wxwidgets.org/ticket/16329. I will try
them.
Adam Wolf
Cofounder and Engineer
WL
On Fri, Oct 17, 2014 at 3:51 PM, Adam Wolf adamw...@feelslikeburning.com
wrote:
No clue.
I was able to use the webview patch to successfully compile wxWidgets
3.0.2, and then I was able to follow the rest of the instructions in
mac-osx.txt to successfully build KiCad. A 1 minute test shows that things
seem to open and respond to input.
Adam Wolf
Cofounder and Engineer
WL, LLC
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