On 2017-10-31 1:58 pm, 'Tim Hockin' via Kubernetes user discussion and
Q wrote:
Another option would be to use HostNetwork, and just use a random
port, and self-register your replicas in whatever registry (assuming
you don't care about port numbers being random). Some game servers do
exactly
Hi Tim. Thanks much for your response, and I appreciate your
suggestions. Discussion inline.
On 2017-10-31 12:24 am, 'Tim Hockin' via Kubernetes user discussion and
Q wrote:
On Mon, Oct 30, 2017 at 7:56 PM, David Rosenstrauch
wrote:
The problem is that the way the system
On Mon, Oct 30, 2017 at 7:56 PM, David Rosenstrauch wrote:
> Hi. I'm having some issues migrating an (admittedly somewhat
> unconventional) existing system to a containerized environment (k8s) and was
> hoping someone might have some pointers on how I might be able to work
>
Hi. I'm having some issues migrating an (admittedly somewhat
unconventional) existing system to a containerized environment (k8s) and
was hoping someone might have some pointers on how I might be able to
work around them.
A major portion of the system is implemented using what basically are