.
I will send you three screenshots I've made via PM, my Lazarus was built
with Carbon, running a Cocoa Build now...
Thank you very much for your great work,
Michael
Am 09.03.17 um 16:18 schrieb Ondrej Pokorny via Lazarus:
On 09.03.2017 16:10, Michael Ring via Lazarus wrote:
I build Lazarus
Do you have plans to make it possible to switch debuggers in the same
plugin, too?
This would be very helpful for embedded targets, it is always a pain to
reconfigure gdb when switching between an embedded and a native target.
Could it also be possible to make this plugin project based?
Thank you!
Things are back to normal now, Lazarus builds and installs & rebuilds
just fine.
Michael
Am 25.06.18 um 09:20 schrieb Mattias Gaertner via Lazarus:
On Sun, 24 Jun 2018 23:45:54 +0200
Bart via Lazarus wrote:
On Sun, Jun 24, 2018 at 11:04 PM, Mattias Gaertner via Lazarus
/ppcx64 returned an error exitcode
Error: (lazarus) Compile package LazUtils 1.0: stopped with exit code 256
/usr/local/bin/ppcx64 -iW
3.0.4
Am 24.06.18 um 13:00 schrieb Florian Klämpfl via Lazarus:
Am 24.06.2018 um 12:07 schrieb Michael Ring via Lazarus:
I cannot build current lazarus trunk
I cannot build current lazarus trunk on MacOSX, 64bits, not sure if the
problem is because of my build environment or not.
I have successfully build lazarus for a very long time with the steps I do.
When I rebuild lazarus I get this error message:
Error: (11006) Illegal parameter: -vm6058
I yesterday tried again after a long time to build Lazarus with Cocoa on
my Mac, Lazarus is now perfectly useable for my needs and as a bonus it
seems a little faster than the Carbon version.
Great work!
The only issue I ran in is that I cannot enter '^' from my german
keyboard and, as a
, Michael Ring via Lazarus
<lazarus@lists.lazarus-ide.org <mailto:lazarus@lists.lazarus-ide.org>>
wrote:
I yesterday tried again after a long time to build Lazarus with
Cocoa on my Mac, Lazarus is now perfectly useable for my needs and
as a bonus it seems a little faster tha
Pro
Michael
Am 02.05.18 um 15:24 schrieb Dmitry Boyarintsev via Lazarus:
On Wed, May 2, 2018 at 9:09 AM, Michael Ring via Lazarus
<lazarus@lists.lazarus-ide.org <mailto:lazarus@lists.lazarus-ide.org>>
wrote:
As it is a dead key you first press '^' on the keyboard and then
: 0x02000148
Trap Number: 133
Am 02.05.18 um 16:06 schrieb Michael Ring via Lazarus:
I guess you will have to install the german layout as this deadkey
stuff is layout specific.
Fun fact is that you also cannot enter ^ with the Keyboard overview of
MacOS, when I switch to US keyboard all is fine
I today build Lazarus MacOSX/Cocoa**from svn and realized that all
characters in the editor seem to have an extra space between each character.
I did a little compiling of older SVN's and found out that the problem
appeared first in revision 58529.
This change in 58529 seems to kill the
Problem fixed, thank you very much!
Michael
Am 15.07.18 um 16:24 schrieb Dmitry Boyarintsev:
You need to use 58531
On Sunday, July 15, 2018, Michael Ring via Lazarus
mailto:lazarus@lists.lazarus-ide.org>>
wrote:
I today build Lazarus MacOSX/Cocoa**from svn and realized th
Hi!
Since a while I am using lazarus not only to edit/compile projects for
embededded controllers, but also debugging now works very nicely.
There is only one issue I see at the moment, the debugger is a global
setting, afaik I cannot change the debugger configuration based on a
project.
I can also provide you my implementation for JLink-Debugger if it helps,
thanks to some great improovements Martin did in the past the code I
needed to add was reduced to a minimum, and I am now checking if I need
my own implementation at all
Michael
Am 21.11.18 um 14:28 schrieb Martin
oes not add much more benefit.
What do you guys think?
Michael
Am 21.11.18 um 10:58 schrieb Dimitrios Chr. Ioannidis via lazarus:
Hi,
On 2018-11-20 23:44, Michael Ring via lazarus wrote:
What is the best way to implement this project based override, I guess
I can do the coding myself as I hav
The last working version is -r59626
after this I either received a crash, on latest trunk it take a little
while until the crash is reported.
removing the ~/.lazarus directory before starting does not help. (It
sometimes helped in the past with similar issues)
I have attached two
Yes, I am using docking and in the crashlog there is also a reference to
AnchorDocking. Good to know that there is already an issue for the problem.
Michael
Am 27.11.18 um 14:42 schrieb Dmitry Boyarintsev via lazarus:
On Tue, Nov 27, 2018 at 5:25 AM Michael Ring via lazarus
mailto:lazarus
Same here, I am also using anchordocking and the ide is quite stable for
day to day work.
Michael
Am 03.06.19 um 22:05 schrieb Mattias Gaertner via lazarus:
On Mon, 3 Jun 2019 15:31:31 -0400
Anthony Walter via lazarus wrote:
Can anyone tell me in brief what is the current status of Lazarus
I am having an issue with casing of included units and codetools, I
searched through Mantis but did not find anything matching although I
think this issue is too obvious for nobody besides me seeing it:
I am on Lazarus Trunk (from yesterday or the day before), on a x86_64
Mac with Big Sur
I today looked at an issue posted in the lazarus forum:
https://forum.lazarus.freepascal.org/index.php/topic,60790.0.html
the user is unable to use ctrl-space for help because codetools cannot
find the required unit rp2040.
I could not reproduce the issue with my older installation of
does not fully
work as expected.
Michael
Am 06.10.22 um 21:59 schrieb Michael Ring via lazarus:
I today looked at an issue posted in the lazarus forum:
https://forum.lazarus.freepascal.org/index.php/topic,60790.0.html
the user is unable to use ctrl-space for help because codetools cannot
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