Re: [Lazarus] Mac users: High-DPI

2017-03-09 Thread Michael Ring via Lazarus
. I will send you three screenshots I've made via PM, my Lazarus was built with Carbon, running a Cocoa Build now... Thank you very much for your great work, Michael Am 09.03.17 um 16:18 schrieb Ondrej Pokorny via Lazarus: On 09.03.2017 16:10, Michael Ring via Lazarus wrote: I build Lazarus

Re: [Lazarus] How to use two different versions of FPC

2018-05-12 Thread Michael Ring via Lazarus
Do you have plans to make it possible to switch debuggers in the same plugin, too? This would be very helpful for embedded targets, it is always a pain to reconfigure gdb when switching between an embedded and a native target. Could it also be possible to make this plugin project based?

Re: [Lazarus] Problem compiling trunk LazUtils Error: (11006) Illegal parameter: -vm6058

2018-06-25 Thread Michael Ring via Lazarus
Thank you! Things are back to normal now, Lazarus builds and installs & rebuilds just fine. Michael Am 25.06.18 um 09:20 schrieb Mattias Gaertner via Lazarus: On Sun, 24 Jun 2018 23:45:54 +0200 Bart via Lazarus wrote: On Sun, Jun 24, 2018 at 11:04 PM, Mattias Gaertner via Lazarus

Re: [Lazarus] Problem compiling trunk LazUtils Error: (11006) Illegal parameter: -vm6058

2018-06-24 Thread Michael Ring via Lazarus
/ppcx64 returned an error exitcode Error: (lazarus) Compile package LazUtils 1.0: stopped with exit code 256 /usr/local/bin/ppcx64 -iW 3.0.4 Am 24.06.18 um 13:00 schrieb Florian Klämpfl via Lazarus: Am 24.06.2018 um 12:07 schrieb Michael Ring via Lazarus: I cannot build current lazarus trunk

[Lazarus] Problem compiling trunk LazUtils Error: (11006) Illegal parameter: -vm6058

2018-06-24 Thread Michael Ring via Lazarus
I cannot build current lazarus trunk on MacOSX, 64bits, not sure if the problem is because of my build environment or not. I have successfully build lazarus for a very long time with the steps I do. When I rebuild lazarus I get this error message: Error: (11006) Illegal parameter: -vm6058

[Lazarus] Cannot enter '^' in Lazarus trunk build macos/cocoa/x86_64

2018-05-02 Thread Michael Ring via Lazarus
I yesterday tried again after a long time to build Lazarus with Cocoa on my Mac, Lazarus is now perfectly useable for my needs and as a bonus it seems a little faster than the Carbon version. Great work! The only issue I ran in is that I cannot enter '^'  from my german keyboard and, as a

Re: [Lazarus] Cannot enter '^' in Lazarus trunk build macos/cocoa/x86_64

2018-05-02 Thread Michael Ring via Lazarus
, Michael Ring via Lazarus <lazarus@lists.lazarus-ide.org <mailto:lazarus@lists.lazarus-ide.org>> wrote: I yesterday tried again after a long time to build Lazarus with Cocoa on my Mac, Lazarus is now perfectly useable for my needs and as a bonus it seems a little faster tha

Re: [Lazarus] Cannot enter '^' in Lazarus trunk build macos/cocoa/x86_64

2018-05-02 Thread Michael Ring via Lazarus
Pro Michael Am 02.05.18 um 15:24 schrieb Dmitry Boyarintsev via Lazarus: On Wed, May 2, 2018 at 9:09 AM, Michael Ring via Lazarus <lazarus@lists.lazarus-ide.org <mailto:lazarus@lists.lazarus-ide.org>> wrote: As it is a dead key you first press '^' on the keyboard and then

Re: [Lazarus] Cannot enter '^' in Lazarus trunk build macos/cocoa/x86_64

2018-05-03 Thread Michael Ring via Lazarus
:  0x02000148 Trap Number: 133 Am 02.05.18 um 16:06 schrieb Michael Ring via Lazarus: I guess you will have to install the german layout as this deadkey stuff is layout specific. Fun fact is that you also cannot enter ^ with the Keyboard overview of MacOS, when I switch to US keyboard all is fine

[Lazarus] Character spacing doubled in R58529 on MacOSX/Cocoa

2018-07-15 Thread Michael Ring via Lazarus
I today build Lazarus MacOSX/Cocoa**from svn and realized that all characters in the editor seem to have an extra space between each character. I did a little compiling of older SVN's and found out that the problem appeared first in revision 58529. This change in 58529 seems to kill the

Re: [Lazarus] Character spacing doubled in R58529 on MacOSX/Cocoa

2018-07-15 Thread Michael Ring via Lazarus
Problem fixed, thank you very much! Michael Am 15.07.18 um 16:24 schrieb Dmitry Boyarintsev: You need to use 58531 On Sunday, July 15, 2018, Michael Ring via Lazarus mailto:lazarus@lists.lazarus-ide.org>> wrote: I today build Lazarus MacOSX/Cocoa**from svn and realized th

[Lazarus] Switching debugger based on Project settings for embedded targets

2018-11-20 Thread Michael Ring via lazarus
Hi! Since a while I am using lazarus not only to edit/compile projects for embededded controllers, but also debugging now works very nicely. There is only one issue I see at the moment, the debugger is a global setting, afaik I cannot change the debugger configuration based on a project.

Re: [Lazarus] mEDBG Debugger [[was: Re: Switching debugger based on Project settings for embedded targets]]

2018-11-21 Thread Michael Ring via lazarus
I can also provide you my implementation for JLink-Debugger if it helps, thanks to some great improovements Martin did in the past the code I needed to add was reduced to a minimum, and I am now checking if I need my own implementation at all Michael Am 21.11.18 um 14:28 schrieb Martin

Re: [Lazarus] Switching debugger based on Project settings for embedded targets

2018-11-21 Thread Michael Ring via lazarus
oes not add much more benefit. What do you guys think? Michael Am 21.11.18 um 10:58 schrieb Dimitrios Chr. Ioannidis via lazarus: Hi, On 2018-11-20 23:44, Michael Ring via lazarus wrote: What is the best way to implement this project based override, I guess I can do the coding myself as I hav

[Lazarus] Lazarus not starting anymore since -r59627 on MacOSX Mojava x86_64 cocoa

2018-11-27 Thread Michael Ring via lazarus
The last working version is -r59626 after this I either received a crash, on latest trunk it take a little while until the crash is reported. removing the ~/.lazarus directory before starting does not help. (It sometimes helped in the past with similar issues) I have attached two

Re: [Lazarus] Lazarus not starting anymore since -r59627 on MacOSX Mojava x86_64 cocoa

2018-11-27 Thread Michael Ring via lazarus
Yes, I am using docking and in the crashlog there is also a reference to AnchorDocking. Good to know that there is already an issue for the problem. Michael Am 27.11.18 um 14:42 schrieb Dmitry Boyarintsev via lazarus: On Tue, Nov 27, 2018 at 5:25 AM Michael Ring via lazarus mailto:lazarus

Re: [Lazarus] Cocoa Widet Set Status

2019-06-03 Thread Michael Ring via lazarus
Same here, I am also using anchordocking and the ide is quite stable for day to day work. Michael Am 03.06.19 um 22:05 schrieb Mattias Gaertner via lazarus: On Mon, 3 Jun 2019 15:31:31 -0400 Anthony Walter via lazarus wrote: Can anyone tell me in brief what is the current status of Lazarus

[Lazarus] Codetools and casing of unit files on Darwin

2021-03-10 Thread Michael Ring via lazarus
I am having an issue with casing of included units and codetools, I searched through Mantis but did not find anything matching although I think this issue is too obvious for nobody besides me seeing it: I am on Lazarus Trunk (from yesterday or the day before), on a x86_64 Mac with Big Sur

[Lazarus] Possible Codetools issue for embedded targets in main branch

2022-10-06 Thread Michael Ring via lazarus
I today looked at an issue posted in the lazarus forum: https://forum.lazarus.freepascal.org/index.php/topic,60790.0.html the user is unable to use ctrl-space for help because codetools cannot find the required unit rp2040. I could not reproduce the issue with my older installation of

Re: [Lazarus] Possible Codetools issue for embedded targets in main branch

2022-10-06 Thread Michael Ring via lazarus
does not fully work as expected. Michael Am 06.10.22 um 21:59 schrieb Michael Ring via lazarus: I today looked at an issue posted in the lazarus forum: https://forum.lazarus.freepascal.org/index.php/topic,60790.0.html the user is unable to use ctrl-space for help because codetools cannot