Re: [Lazarus] Multi-Device Designer

2015-02-26 Thread Kostas Michalopoulos
I cannot run the demos since Java now blocks everything that hasn't submitted to the certificate mafia - apparently that was easier than Oracle sandboxing their VM, but i took a look on the PDF. And sadly this isn't a real solution. This only solves issues like positioning, but doesn't solve

Re: [Lazarus] Multi-Device Designer

2015-02-26 Thread Graeme Geldenhuys
On 2015-02-25 14:05, Kostas Michalopoulos wrote: Even if Lazarus sticks to desktop only stuff, Windows, Linux and OS X (...especially OS X) have different conventions when it comes to layout, icons, spacing, etc and at the moment the only solution is either ignore them (and have your program

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Graeme Geldenhuys
On 2015-02-25 11:39, Michael Schnell wrote: On 02/25/2015 12:26 PM, Michael Schnell wrote: I once found the source code of the original library... GLScene. You mean this... [http://sourceforge.net/projects/glscene/] I think you got confused. FireMonkey originated from KSDev's product called

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Mattias Gaertner
On Wed, 25 Feb 2015 10:35:04 + Graeme Geldenhuys mailingli...@geldenhuys.co.uk wrote: On 2015-02-25 09:53, Michael Schnell wrote: While (AFAIK, not having watched, yet) in Delphi XE this is only possible with FireMonkey Correct, the Delphi video was just for the FireMonkey toolkit -

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Martin Schreiber
On Wednesday 25 February 2015 14:02:33 Mattias Gaertner wrote: On Wed, 25 Feb 2015 10:39:12 + Graeme Geldenhuys mailingli...@geldenhuys.co.uk wrote: On 2015-02-25 09:31, Mattias Gaertner wrote: Of course you can use VFI to create custom views - for different platforms, devices,

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Graeme Geldenhuys
On 2015-02-25 09:31, Mattias Gaertner wrote: Of course you can use VFI to create custom views - for different platforms, devices, releases or whatever flavors. But the difference between Delphi and Lazarus would be how you reference those forms. In Delphi FMX (as far as I understand) you would

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Michael Schnell
On 02/25/2015 11:35 AM, Graeme Geldenhuys wrote: Is the LCL-CustomDrawn widgetset maybe meant as the target for FMX compatibility? Do you think it _should_ ? Do you see a real advantage with FireMonkey ? (I did not even do a hallo world with same.) In fact, AFAIK, the FM library once was a

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Sven Barth
Am 25.02.2015 11:35 schrieb Graeme Geldenhuys mailingli...@geldenhuys.co.uk: On 2015-02-25 09:53, Michael Schnell wrote: While (AFAIK, not having watched, yet) in Delphi XE this is only possible with FireMonkey Correct, the Delphi video was just for the FireMonkey toolkit - hence my

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Graeme Geldenhuys
On 2015-02-25 10:40, Michael Schnell wrote: On 02/25/2015 11:35 AM, Graeme Geldenhuys wrote: Is the LCL-CustomDrawn widgetset maybe meant as the target for FMX compatibility? Do you think it _should_ ? I honestly don't know what LCL-CustomDrawn is targeting. It also isn't in a usable state

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Graeme Geldenhuys
On 2015-02-25 10:46, Sven Barth wrote: we don't need FM and can instead improve the LCL to handle this better including native look and feel. Okay, so does that mean currently LCL can't target Android or iOS, but the possibility could exist in the future? The reason I say this is because to

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Michael Schnell
On 02/25/2015 08:05 AM, Graeme Geldenhuys wrote: I just found this very interesting video about Delphi XE7 (or AppMethod) and how the form designer can design for multiple device targets. Very clever usage of Visual Form Inheritance. https://www.youtube.com/watch?v=fmA7KLlOR1U How does

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Mattias Gaertner
On Wed, 25 Feb 2015 07:05:20 + Graeme Geldenhuys mailingli...@geldenhuys.co.uk wrote: Hi, I just found this very interesting video about Delphi XE7 (or AppMethod) and how the form designer can design for multiple device targets. Very clever usage of Visual Form Inheritance.

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread patspiper
On 25/02/15 13:02, Graeme Geldenhuys wrote: On 2015-02-25 10:46, Sven Barth wrote: we don't need FM and can instead improve the LCL to handle this better including native look and feel. Okay, so does that mean currently LCL can't target Android or iOS, but the possibility could exist in the

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Michael Schnell
On 02/25/2015 11:49 AM, Graeme Geldenhuys wrote: I honestly don't know what LCL-CustomDrawn is targeting. It also isn't in a usable state at the moment and still needs a lot of development before it is usable. AFAIK, CustomDrawn is trying to restrict the necessary functionality of an external

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Michael Schnell
On 02/25/2015 12:26 PM, Michael Schnell wrote: I once found the source code of the original library... DXScene. I do have some DX files fetched at that time. I did not ever open the ZIPs :-( -Michael -- ___ Lazarus mailing list

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Michael Schnell
On 02/25/2015 12:26 PM, Michael Schnell wrote: I once found the source code of the original library... GLScene. I do have some GL files fetched at that time. I did not ever open the ZIPs -Michael -- ___ Lazarus mailing list

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Graeme Geldenhuys
On 2015-02-25 11:26, Michael Schnell wrote: Well, considering that VCL is _very_ Windows specific, IMHO the LCL proves that close to all VCL features can be done as good (or even better) with other Widgets sets than just Windows. I agree that the Lazarus team did a very good job, but I still

Re: [Lazarus] Multi-Device Designer

2015-02-25 Thread Michael Schnell
On 02/25/2015 12:26 PM, Michael Schnell wrote: But of course they tried to remove it from the Internet after they changed the license. Hmmm: http://sourceforge.net/projects/glscene/Last Update: 2015-01-27 -Michael -- ___ Lazarus mailing list

Re: [Lazarus] Multi-Device Designer

2015-02-24 Thread Marcos Almeida Azevedo
I only use Lazarus for desktop apps. But I haven't checked most features it offers On Wed, Feb 25, 2015 at 3:05 PM, Graeme Geldenhuys mailingli...@geldenhuys.co.uk wrote: Hi, I just found this very interesting video about Delphi XE7 (or AppMethod) and how the form designer can design for

[Lazarus] Multi-Device Designer

2015-02-24 Thread Graeme Geldenhuys
Hi, I just found this very interesting video about Delphi XE7 (or AppMethod) and how the form designer can design for multiple device targets. Very clever usage of Visual Form Inheritance. https://www.youtube.com/watch?v=fmA7KLlOR1U How does Lazarus IDE (or LCL) handle this? Can you develop