Razvan Adrian Bogdan schrieb:
BTW: Synapse has a unit with quite powerful conversion routines and
handles most of the encodings without any support from iconv, i tested
it and it's wonderful :)
At first i was against UTF8 but now i understand it's power, UTF8 is
small since most text is in
In the last snapshot 20071125, I can not rebuild Lazarus (usin unicode
support) under Win32.
ide/tododlg.pas (57,38): Identifier not found TTodoItem
--
Damien Gerard
[EMAIL PROTECTED]
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On Nov 25, 2007 10:12 AM, Florian Klaempfl [EMAIL PROTECTED] wrote:
Only if you use latin characters, but the bigger part of people in the
world use letter requiring 2-3 bytes in utf-8 but only 2 bytes in
utf-16. So overall utf-16 would be the better choice.
Chinese requires 2-4 bytes in
- When a TCodeBuffer loads a file it must find out the encoding,
convert it to UTF-8 and on saving convert it back.
OK, this patch may be a start. Course, lconv should be either extended or
changed to something more suitable.
Presenlty I am checking only the first line
mycp.patch.gz
On Sun, Nov 25, 2007 at 11:39:11AM +0100, Felipe Monteiro de Carvalho wrote:
On Nov 25, 2007 10:12 AM, Florian Klaempfl [EMAIL PROTECTED] wrote:
Only if you use latin characters, but the bigger part of people in the
world use letter requiring 2-3 bytes in utf-8 but only 2 bytes in
utf-16.
On Nov 25, 2007, at 11:31 AM, Damien Gerard wrote:
In the last snapshot 20071125, I can not rebuild Lazarus (usin
unicode support) under Win32.
ide/tododlg.pas (57,38): Identifier not found TTodoItem
I completely reinstall Lazarus and it works ... (remove all files then
launch
On Sun, 25 Nov 2007 15:03:18 +0300
Vasily I. Volchenko [EMAIL PROTECTED] wrote:
- When a TCodeBuffer loads a file it must find out the encoding,
convert it to UTF-8 and on saving convert it back.
OK, this patch may be a start. Course, lconv should be either
extended or changed to something
On Nov 25, 2007 1:42 PM, Mattias Gaertner [EMAIL PROTECTED] wrote:
Thanks.
TStringlist is too slow and the conversion should not be part of
codetools. The widgetsets have the best access to the system libs, so
they have the best encoding converters. I can do that part.
Isn't AnsiToUtf8
On Sun, 25 Nov 2007 08:17:46 -0600
Marco Alvarado [EMAIL PROTECTED] wrote:
Hello guys!
I found this component, TOpenGLContext, and it seems to be what I'm
looking for. The problem is I got it from the personal files of
somebody:
On Sun, 25 Nov 2007 15:17:54 +0100
Felipe Monteiro de Carvalho [EMAIL PROTECTED] wrote:
On Nov 25, 2007 1:42 PM, Mattias Gaertner [EMAIL PROTECTED]
wrote:
Thanks.
TStringlist is too slow and the conversion should not be part of
codetools. The widgetsets have the best access to the system
You had me looking at it, thou.g
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Gerard N/A schreef:
You had me looking at it, thou.g
It was probably caused by the extension change from .pp to pas in
r13011, Damian had both the old .pp file and the new .pas file. The
compiler prefers .pp files.
Vincent
_
Oh, that's great. Thanks!
2007/11/25, Lord Satan [EMAIL PROTECTED]:
On Sun, 25 Nov 2007 08:17:46 -0600
Marco Alvarado [EMAIL PROTECTED] wrote:
Hello guys!
I found this component, TOpenGLContext, and it seems to be what I'm
looking for. The problem is I got it from the personal files of
Besides, in current implementation UTF8 might have a disadvantage with 2-byte+
encodings. Those encodings are in WideString format, and conversion to old
string can be done either automatically or via special procedures (as it seems
to be on kylix). UTF8 is implemented as a string. It has some
On Nov 25, 2007 6:04 PM, Vasily I. Volchenko [EMAIL PROTECTED] wrote:
Besides, in current implementation UTF8 might have a disadvantage with
2-byte+ encodings. Those encodings are in WideString format, and conversion
to old string can be done either automatically or via special procedures (as
Marc Weustink wrote:
Should I define lRow as a PByteArray?
In delphi mode, Yes.
Unless you want to compile this in Delphi, there is no reason to use
delphi mode. You can, if needed, use a different mode per unit.
Hi Marc,
Thanks for that and I'm a little bit further, but now get a crash.
Hi,
I am not sure but this test.
var
BmpResult: TBitmap;
begin
...
...
BmpResult:=TBitmap.Create;
BmpResult.LoadFromIntfImage( ScanLineImage );
--
Laurent.
My Components: http://wiki.lazarus.freepascal.org/Wile64
French Forum : http://lazforum-fr.tuxfamily.org/index.php
Sorry, He's not finish
I am not sure but this test.
var
BmpResult: TBitmap;
begin
...
...
BmpResult:=TBitmap.Create;
BmpResult.LoadFromIntfImage( ScanLineImage );
Result:=BmpResult;
ScanLineImage.Free;
Not BmpResult.Free in function
--
Laurent.
My Components:
Small change for the loading of PCX
Thanks,
--
Laurent.
My Components: http://wiki.lazarus.freepascal.org/Wile64
French Forum : http://lazforum-fr.tuxfamily.org/index.php
{ Copyright (C) 2007 Laurent Jacques
This library is free software; you can redistribute it and/or modify it
under the
Sorry I don't quite understand what you mean.
Result is not freed in the function so the Bitmap should be fine.
Please explain further.
wile64 wrote:
Sorry, He's not finish
I am not sure but this test.
var
BmpResult: TBitmap;
begin
...
...
BmpResult:=TBitmap.Create;
2007/11/25, Dominique Louis [EMAIL PROTECTED]:
Sorry I don't quite understand what you mean.
Result is not freed in the function so the Bitmap should be fine.
Please explain further.
We need to create a function that returns a bitmap created by this or that
it is necessary to create a
Yes in this case the function that calls CreateBitmap24 will take care
of freeing the Bitmap. But this does not fix my original problem to do
with the AV on line Result.LoadFromIntfImage( ScanLineImage );
Dominique.
wile64 wrote:
2007/11/25, Dominique Louis [EMAIL PROTECTED]
mailto:[EMAIL
2007/11/25, Dominique Louis [EMAIL PROTECTED]:
Yes in this case the function that calls CreateBitmap24 will take care
of freeing the Bitmap. But this does not fix my original problem to do
with the AV on line Result.LoadFromIntfImage( ScanLineImage );
Dominique.
Result does not exist, it
I say a mistake, sorry :)
2007/11/25, wile64 [EMAIL PROTECTED]:
2007/11/25, Dominique Louis [EMAIL PROTECTED]:
Yes in this case the function that calls CreateBitmap24 will take care
of freeing the Bitmap. But this does not fix my original problem to do
with the AV on line
But the first 3 lines of the CreateBitmap24 function are
begin
Result := nil;
Result := TBitmap.Create; // CREATED HERE!
Result.PixelFormat := pf24bit;
Result.Width := s_w;
Result.Height := s_h;
.
.
.
end;
wile64 wrote:
2007/11/25, Dominique Louis [EMAIL PROTECTED]
mailto:[EMAIL
Did you test the example of lazarus in
lazarus\example\scanline\bitmapscanline1.lpi see if it works ?
Regards,
--
Laurent.
My Components: http://wiki.lazarus.freepascal.org/Wile64
French Forum : http://lazforum-fr.tuxfamily.org/index.php
Hi Willem,
Am Freitag, den 23.11.2007, 10:19 +0100 schrieb willem:
Pieter Valentijn wrote:
Hi Willem Nice to see your from holland to.
Im sure where all intrested in what ever you can produce.
You seem to have a impressive ambition that is supporten by your
experience.
Sorry in my
Hi,
I'm a bit confused with the domain names for the wiki site...
Is wiki.freepascal.org now the same as wiki.lazarus.freepascal.org?
eg:
http://wiki.freepascal.org/SQLdb_Package
http://wiki.lazarus.freepascal.org/SQLdb_Package
Are these now the same. If I edit one, the changes will appear in
Graeme Geldenhuys schreef:
Hi,
I'm a bit confused with the domain names for the wiki site...
Is wiki.freepascal.org now the same as wiki.lazarus.freepascal.org?
eg:
http://wiki.freepascal.org/SQLdb_Package
http://wiki.lazarus.freepascal.org/SQLdb_Package
Are these now the same. If I edit
On 26/11/2007, Vincent Snijders [EMAIL PROTECTED] wrote:
Yes. Since last februari.
Oops! Shows you how I pay attention. :-)
Regards,
- Graeme -
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Marc Santhoff wrote:
Hi Willem,
Am Freitag, den 23.11.2007, 10:19 +0100 schrieb willem:
Pieter Valentijn wrote:
Hi Willem Nice to see your from holland to.
Im sure where all intrested in what ever you can produce.
You seem to have a impressive ambition that is supporten by your
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