[Lazarus] Cannot compile console application, why?

2020-07-05 Thread Bo Berglund via lazarus
I have created a test application using Lazarus 2.0.8 and fpc 3.0.4 on Windows 10. The purpose is to check some Indy10 TCP communications items before putting them into the main project. So I have created a new project as a console application and implemented my test Indy code. When I use

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Marco van de Voort via lazarus
Op 2020-07-05 om 22:17 schreef Jean SUZINEAU via lazarus: My post is close to off topic, but I've seen recently a paper on arXiv proposing to use Chinese characters for logic operators ... When, April 1st? :-) -- ___ lazarus mailing list

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Jean SUZINEAU via lazarus
Le 06/07/2020 à 00:04, Marco van de Voort via lazarus a écrit : Op 2020-07-05 om 22:17 schreef Jean SUZINEAU via lazarus: My post is close to off topic, but I've seen recently a paper on arXiv proposing to use Chinese characters for logic operators ... When, April 1st? :-) :-)  Not far away,

Re: [Lazarus] Cannot compile console application, why?

2020-07-05 Thread Michael Van Canneyt via lazarus
On Mon, 6 Jul 2020, Bo Berglund via lazarus wrote: I have created a test application using Lazarus 2.0.8 and fpc 3.0.4 on Windows 10. The purpose is to check some Indy10 TCP communications items before putting them into the main project. So I have created a new project as a console

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Hans-Georg Joepgen via lazarus
Am 05.07.2020 um 01:37 schrieb Graeme Geldenhuys via lazarus: On 04/07/2020 9:48 pm, Sven Barth via lazarus wrote: I've just tested: Delphi does not support Emojis. I've just tested with Java. They allow Unicode, but only what is considered "spoken language" characters. So things like Emojis,

Re: [Lazarus] Switching Lazarus between fpc 3.2.0 and 3.0.4 - how to?

2020-07-05 Thread Jesus R. via lazarus
El dom., 5 jul. 2020 a las 0:47, Bo Berglund via lazarus (< lazarus@lists.lazarus-ide.org>) escribió: > But I cannot find any setting for compiler in > Project/Project_Options/Compiler_Options/Build_Modes > I only see these items there: > - Other unit files > - Include files > - Libraries > -

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Sven Barth via lazarus
Graeme Geldenhuys via lazarus schrieb am So., 5. Juli 2020, 01:38: > On 04/07/2020 9:48 pm, Sven Barth via lazarus wrote: > > I've just tested: Delphi does not support Emojis. > > I've just tested with Java. They allow Unicode, but only what is > considered "spoken language" characters. So

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Marco van de Voort via lazarus
Op 2020-07-04 om 23:13 schreef Sven Barth via lazarus: The Unicode Standard I had linked yesterday evening already, cause I knew that one existed, but I didn't know about the ISO/IEC one... The ISO standard is about making formal language specifications. The unicode relevant bit seems to

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread R.Smith via lazarus
Very interesting, Graeme. Exactly this could significantly improve Lazarus. This thread keeps mentioning "Lazarus" and how it will improve "Lazarus"... Does Lazarus even have a say in this? Surely this is solely up to FPC? -- ___ lazarus

Re: [Lazarus] Switching Lazarus between fpc 3.2.0 and 3.0.4 - how to?

2020-07-05 Thread Bo Berglund via lazarus
On Sun, 05 Jul 2020 10:40:11 +0200, Bo Berglund via lazarus wrote: >Now I will go ahead and create a new build mode with the fpc set to >3.0.4 and see what happens. > >Question: >If I create a new build mode and save it and then move over to the >Tools menu and set some items there, vill it be

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Jean SUZINEAU via lazarus
My post is close to off topic, but I've seen recently a paper on arXiv proposing to use Chinese characters for logic operators ... The keyword for AND would be 与 The  NOT :  非 The XOR:  异或 The boolean OR:  规约或 The bitwise OR:  按位或 ;-) https://arxiv.org/pdf/2004.10675.pdf --

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Ralf Quint via lazarus
On 7/5/2020 1:17 PM, Jean SUZINEAU via lazarus wrote: My post is close to off topic, but I've seen recently a paper on arXiv proposing to use Chinese characters for logic operators ... The keyword for AND would be 与 The  NOT :  非 The XOR:  异或 The boolean OR:  规约或 The bitwise OR:  按位或 ;-)

Re: [Lazarus] Switching Lazarus between fpc 3.2.0 and 3.0.4 - how to?

2020-07-05 Thread Mattias Gaertner via lazarus
On Sun, 05 Jul 2020 10:40:11 +0200 Bo Berglund via lazarus wrote: >[...] > >See Project/Project_Options/Compiler_Options/compiler_commands in the > >compiler section there is a combo box for the compiler command, by > >default it shows "$(CompPath)", but you can specify any compiler you > >wish

Re: [Lazarus] Proposal: Allow Umlaute and Accented Characters in Identifiers

2020-07-05 Thread Mattias Gaertner via lazarus
On Sun, 5 Jul 2020 13:22:40 +0200 "R.Smith via lazarus" wrote: > > Very interesting, Graeme. Exactly this could significantly improve > > Lazarus. > > > This thread keeps mentioning "Lazarus" and how it will improve > "Lazarus"... > > Does Lazarus even have a say in this? > > Surely this

Re: [Lazarus] Switching Lazarus between fpc 3.2.0 and 3.0.4 - how to?

2020-07-05 Thread Bo Berglund via lazarus
On Sun, 5 Jul 2020 01:44:27 -0500, "Jesus R. via lazarus" wrote: >El dom., 5 jul. 2020 a las 0:47, Bo Berglund via lazarus (< >lazarus@lists.lazarus-ide.org>) escribió: > >> But I cannot find any setting for compiler in >> Project/Project_Options/Compiler_Options/Build_Modes >> I only see these