Nathan Coulson wrote:
BTW, does the # work under ash? [the Counting Characters part, not
the international part. (Internationalzation for someone who wants to
use ash, is probably not a major concern)]
Then ${#STRING} construction works properly in ash in all 8-bit locales.
--
Alexander E. Patrak
On 5/12/05, Alexander E. Patrakov <[EMAIL PROTECTED]> wrote:
> James Robertson wrote:
> > I usually run frame buffer consoles at
> > 1024x768 or larger and hate it when a message comes up formated for a
> > 80x25 console - ugh.
>
> On the other hand, I have trouble following long lines (more than,
James Robertson wrote:
I usually run frame buffer consoles at
1024x768 or larger and hate it when a message comes up formated for a
80x25 console - ugh.
On the other hand, I have trouble following long lines (more than, say,
90 characters) after reading thoughts of Donald Knuth on the optimal
Alexander E. Patrakov wrote:
Hello,
Text wrapping is broken for multiline messages even on plain ASCII, as you can
see on the attached screenshot (the problem with this bootscripts exiting
unexpectedly is already fixed, but I am talking about wrong wrapping here,
not the bad version of the autos
Hello,
Text wrapping is broken for multiline messages even on plain ASCII, as you can
see on the attached screenshot (the problem with this bootscripts exiting
unexpectedly is already fixed, but I am talking about wrong wrapping here,
not the bad version of the autosshd bootscript). The line af