On Wed, 18 Aug 2010, Alberto Chapchap wrote:
> I am particular interested in generating a cube (box) meshed with
> quadrilaterals
See the MeshGeneration::build_square function that's used in some of
the libMesh examples.
> and then manipulate it (translate the nodes preserving the
> conectivi
Hello,
I know almost nothing about mesh generation/manipulation.
My problem is relatively simple though because I only need to the mesh
the boundaries.
Do you have more documentation concerning the mesh generation scheme
used by lib mesh ?
I am particular interested in generating a cube (box)