On Sat, 27 Mar 2010, Turtle Hand wrote:
> We are trying to do a simulation with two media with a moving
> interface between the two media (displacement involved). In order to
> properly set the boundary condition, we need to calculate the
> tangent and normal at the quadrature points. Is there an
Hello,
We are trying to do a simulation with two media with a moving interface between
the two media (displacement involved). In order to properly set the boundary
condition, we need to calculate the tangent and normal at the quadrature
points. Is there any easy way to do this in libmesh?
Than