Frescobaldi with LilyPond in WSL (was: Fatal error compiling large project (Win10/2.19.82))

2018-12-20 Thread Urs Liska
Am 19.12.18 um 21:56 schrieb Michael Gerdau: First step would be running Frescobaldi from its Git repository (and at that occasion test if the description is accurate and also works for Windows 10): https://github.com/wbsoft/frescobaldi/wiki/Run-Frescobaldi-3-from-Git-on-Windows Commenting as

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Michael Gerdau
> First step would be running Frescobaldi from its Git repository > (and at that occasion test if the description is accurate and also works > for Windows 10): > https://github.com/wbsoft/frescobaldi/wiki/Run-Frescobaldi-3-from-Git-on-Windows Commenting as I go: These are the discrepancies so

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Urs Liska
OK, great. First step would be running Frescobaldi from its Git repository (and at that occasion test if the description is accurate and also works for Windows 10): https://github.com/wbsoft/frescobaldi/wiki/Run-Frescobaldi-3-from-Git-on-Windows Am 19.12.18 um 18:54 schrieb Saul Tobin: I'd

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Saul Tobin
I'd be happy to help test as well. On Wed, Dec 19, 2018, 9:32 AM Michael Gerdau > > Indeed, it's not a real problem to compose a special command line for > WSL Windows - if we know exactly how it should look like. > > Testing would be a little bit awkward, though > > I‘d be happy to test it. > >

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Michael Gerdau
> Indeed, it's not a real problem to compose a special command line for WSL > Windows - if we know exactly how it should look like. > Testing would be a little bit awkward, though I‘d be happy to test it. Kind regards, Michael ___ lilypond-user

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Urs Liska
Am 19.12.18 um 17:12 schrieb Michael Gerdau: The Windows program "wsl.exe" is the interop program that ties things together. You can call it and pass it a command to be executed within the WSL environment. So, while I can simply say "lilypond" in a WSL shell, under a Windows shell I need to

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Michael Gerdau
> The Windows program "wsl.exe" is the interop program that ties things > together. You can call it and pass it a command to be executed within > the WSL environment. > > So, while I can simply say "lilypond" in a WSL shell, under a Windows > shell I need to say "wsl lilypond" to have the

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread David Kastrup
Aaron Hill writes: > On 2018-12-18 9:26 pm, Saul Tobin wrote: >> 1) Is there a technical obstacle or other reason preventing a Windows >> 64-bit build? > > I would presume that GUB can target 64-bit MinGW, I should be surprised, given just when GUB was under active development. It probably is

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Aaron Hill
On 2018-12-19 3:43 am, Urs Liska wrote: Am 19. Dezember 2018 11:53:26 MEZ schrieb Aaron Hill : But if Frescobaldi needs to have a path to the LilyPond installation, then it can never be made to work with WSL. There is no* path to the WSL file system that a Windows program can access. Instead,

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Michael Gerdau
> How does one launch Linux programs then? Is that some specific "WSL Shell" > that you start and then have a bash or something? And this does mean theWSL > can only be used to do stuff on the Linux command line, no way to use Linux > commands triggered from Windows applications? Yes. As the

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Urs Liska
Am 19. Dezember 2018 11:53:26 MEZ schrieb Aaron Hill : >On 2018-12-19 2:17 am, Michael Gerdau wrote: >>> Not really. >>> What I *can* say is this: >>> >>> * LilyPond installations are registered in Frescobaldi by pointing > >>> to >>> their executable. >>> * Frescobaldi calculates a

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Aaron Hill
On 2018-12-19 2:17 am, Michael Gerdau wrote: Not really. What I *can* say is this: * LilyPond installations are registered in Frescobaldi by pointing to their executable. * Frescobaldi calculates a path relative to that executable and adds that to the library path in the LilyPond

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Michael Gerdau
> Not really. > What I *can* say is this: > > * LilyPond installations are registered in Frescobaldi by pointing to > their executable. > * Frescobaldi calculates a path relative to that executable and adds > that to the library path in the LilyPond process's environment > > I have

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-19 Thread Urs Liska
Am 19.12.18 um 08:09 schrieb Aaron Hill: On 2018-12-18 10:51 pm, Urs Liska wrote: This UI is populated by running LilyPond with the -dshow-available-fonts option, so it actually displays what LilyPond can really use. Ah, that greatly reduces confusion. However, my point still stands that

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Aaron Hill
On 2018-12-18 10:51 pm, Urs Liska wrote: This UI is populated by running LilyPond with the -dshow-available-fonts option, so it actually displays what LilyPond can really use. Ah, that greatly reduces confusion. However, my point still stands that one needs to be aware that the fonts

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Urs Liska
Am 19.12.18 um 07:49 schrieb Aaron Hill: On 2018-12-18 10:39 pm, Urs Liska wrote: I have no idea about the WSL, but in general I can't imagine there should be any source of confusion here. Frescobaldi wouldn't need to access anything font-like when it comes to LilyPond… But doesn't

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Aaron Hill
On 2018-12-18 10:39 pm, Urs Liska wrote: I have no idea about the WSL, but in general I can't imagine there should be any source of confusion here. Frescobaldi wouldn't need to access anything font-like when it comes to LilyPond… But doesn't Frescobaldi have a UI for enumerating/previewing

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Urs Liska
Am 19.12.18 um 07:17 schrieb Aaron Hill: 2) Is it possible to run Lilypond under WSL from Frescobaldi? Possibly; however I do not use Frescobaldi, so I cannot speak from experience.  Theoretically, you should only need to configure Frescobaldi to launch LilyPond as "wsl /path/to/lilypond"

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Aaron Hill
On 2018-12-18 9:26 pm, Saul Tobin wrote: 1) Is there a technical obstacle or other reason preventing a Windows 64-bit build? I would presume that GUB can target 64-bit MinGW, but I gather that this has not been a priority to deliver. Perhaps one of the developers could speak to this more

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Saul Tobin
Thanks so much for the confirmation. A couple questions: 1) Is there a technical obstacle or other reason preventing a Windows 64-bit build? 2) Is it possible to run Lilypond under WSL from Frescobaldi? On Tue, Dec 18, 2018 at 8:36 PM Aaron Hill wrote: > On 2018-12-18 7:24 pm, Saul Tobin

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Aaron Hill
On 2018-12-18 7:24 pm, Saul Tobin wrote: It looks like the Fatal realloc error happens after the score finishes compiling while it's being written to a temporary file. At that point, the Lilypond process is using ~1.8 G of RAM. Is it possible I'm running into a 32 bit size limitation in Guile

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-18 Thread Saul Tobin
It looks like the Fatal realloc error happens after the score finishes compiling while it's being written to a temporary file. At that point, the Lilypond process is using ~1.8 G of RAM. Is it possible I'm running into a 32 bit size limitation in Guile or something like that? On Sun, Dec 16, 2018

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-16 Thread Saul Tobin
Hi Ben, I did see that thread, but I don't think it can be directly related to my issue, since in my case there is no single line of my code that is triggering the compile error. Each score compiles correctly on its own and in combination with any of the others, but when I compile all together it

Re: Fatal error compiling large project (Win10/2.19.82)

2018-12-16 Thread Ben
On 12/16/2018 5:32 PM, Saul Tobin wrote: Hi all, I'm getting a fatal error when I compile all of the movements of a large project on 2.19.82 on Windows 10. I can compile the movements individually and in smaller combinations with no problems. There is no Lilypond error in the debug output,

Fatal error compiling large project (Win10/2.19.82)

2018-12-16 Thread Saul Tobin
Hi all, I'm getting a fatal error when I compile all of the movements of a large project on 2.19.82 on Windows 10. I can compile the movements individually and in smaller combinations with no problems. There is no Lilypond error in the debug output, just "FATAL: memory error in realloc." I had