RE: lingo-l xtra mui - #layoutStyle (#left, #centerH, #right) question

2005-06-24 Thread Mendelsohn, Michael
Hi Cole... I've seen what you're talking about where all the widgets align to the left. I've had plenty of success when the window #mode is set to #dialogUnit. - Michael M. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post

RE: lingo-l xtra mui - #layoutStyle (#left, #centerH, #right) question

2005-06-24 Thread Cole Tierney
At 10:41 AM -0400 6/24/05, Mendelsohn, Michael wrote: I've seen what you're talking about where all the widgets align to the left. I've had plenty of success when the window #mode is set to #dialogUnit. Thanks for the tip, Michael. I'll give that a try. -- Cole [To remove yourself from this

lingo-l How to swap image into sprite w/o changing dimensions?

2005-06-24 Thread JOHN HART
D8.5.1, WinXP I use Buddy at runtime to open a dialog box and let the user choose an image from his HD, but I can't figure out how to prevent the image from conforming to the placeholder sprite on stage. Example: sprite on stage is 350 px by 400 px, and when a new image is brought in that is