I think this has been covered, but I can't seem to find it in the
archives. Must be searching on the wrong terms.
Anyway, I've got a little Flash animation of a curtain dropping,
pausing for a 1/2 second or so, then rising. I need to swap another
sprite's member out when the curtain has dropped
> You know nothing about cards, do you?
Not much, actually. I know more about skiing.
Cordially,
Kerry Thompson
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I spent Tuesday and Thursday beating myself into the ground on the black
diamonds.
You know nothing about cards, do you? Diamonds are red. Perhaps you
meant digging yourself into the ground, with black spades.
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> Long week Kerry?
Hey, be nice ;-)
I spent Tuesday and Thursday beating myself into the ground on the black
diamonds.
Cordially,
Kerry Thompson
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On Feb 27, 2004, at 3:13 PM, Kerry Thompson wrote:
Have you:
tried different channels?
re-created the member?
re-booted?
Ok, got it. It was a DPE (Dumb Programmer Error).
I was looking at the wrong sprite. That cast member is used someplace
else, and the locZ was being set to the lastChannel.
Lon
> Have you:
> tried different channels?
> re-created the member?
> re-booted?
Ok, got it. It was a DPE (Dumb Programmer Error).
I was looking at the wrong sprite. That cast member is used someplace
else, and the locZ was being set to the lastChannel.
Cordially,
Kerry Thompson
[To remove yours
> What are the anti-aliasing settings on the ones that don't bleed?
Aha! The one that isn't bleeding through has an anti-aliasing threshold
of 0, and the one that is bleeding through is 14. Antialiasing is set to
true on both. Hold on...
Nope. Changed them both to 0, then both to 14. No joy.
Cor
> What's the "ink" of the sprite in channel 150?
It's copy (0). The text sprite's ink is background transparent (36).
The ink on the text sprite that's _not_ bleeding through is also
background transparent.
Strange.
Cordially,
Kerry Thompson
[To remove yourself from this list, or to change t
I have a text sprite that is bleeding through some sprites in higher
channels, and I can't figure out how to stop it.
Band Aid?
What are the anti-aliasing settings on the ones that don't bleed?
[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-
What's the "ink" of the sprite in channel 150?
Irv
At 12:28 PM -0500 2/27/04, Kerry Thompson wrote:
I have a text sprite that is bleeding through some sprites in higher
channels, and I can't figure out how to stop it.
The text sprite is being set up dynamically at run time. The member's
dts prope
I have a text sprite that is bleeding through some sprites in higher
channels, and I can't figure out how to stop it.
The text sprite is being set up dynamically at run time. The member's
dts property is set to false.
When I bring up a sprite over it, though, the text still shows through.
The tex
Hi,
I have a row of Text boxes one over the other.
If I click quickly from one textbox to another the cursor will appear in two
or more textboxes. Only one will flash, the others will be static.
DTS doesn't help.
Has anyone had this problem before and more importantly does anyone have
solut
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