RE: lingo-l Parallax

2004-02-06 Thread Mendelsohn, Michael
Thanks, Warren and Troy. I really appreciate the kind words! - Michael M. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for

RE: lingo-l Parallax

2004-02-05 Thread Mendelsohn, Michael
Hi Grimm... Yes! I did this exact thing a few years back. If you're considering the parallaxed content to be bitmaps, I'd *think* 3d is not the way to go because you would have to use larger bitmaps to make up the distance difference the further away from the camera they are. I used 2d, three

Re: lingo-l Parallax

2004-02-05 Thread Troy Rollins
On Thursday, February 5, 2004, at 04:28 PM, Mendelsohn, Michael wrote: I used 2d, three sprites on top of one another and with a left and right button, moved the top one 3px, the middle one 2px, the bottom one 1px either left or right depending on whether or not the directional buttons are

Re: lingo-l Parallax

2004-02-05 Thread Warren Ockrassa
On Feb 5, 2004, at 3:59 PM, Troy Rollins wrote: On Thursday, February 5, 2004, at 04:28 PM, Mendelsohn, Michael wrote: I used 2d, three sprites on top of one another and with a left and right button, moved the top one 3px, the middle one 2px, the bottom one 1px either left or right depending on