Re: graphics programming (more details)

2003-02-23 Thread Shamir Adi
Sorry, I forgot the little things... What I want to do is 2D graphics. A good example of what I want are (but not limited to) fractals. The language is C/C++. No 3D, no UI, no work with image files (jpg, gif etc.) And no connection to the famous Adi Shamir either... Thanks for the comments

Re: graphics programming (more details)

2003-02-23 Thread Voguemaster
I myself would go bltting a 2D image using OpenGL. Assuming of course you actually need fast block transfers, which I'm almost sure you don't. Well, you do, for smoother animation, but that's diferent (in order to do double buffering). However, fractals and other parametric generated graphics can

Re: graphics programming (more details)

2003-02-23 Thread Shlomi Fish
On Sun, 23 Feb 2003, Shamir Adi wrote: Sorry, I forgot the little things... What I want to do is 2D graphics. A good example of what I want are (but not limited to) fractals. The language is C/C++. No 3D, no UI, no work with image files (jpg, gif etc.) Well for once, you can use the

Re: graphics programming (more details)

2003-02-23 Thread Eli Segal
What you want is exactly what SDL does best .. go for it ..! - Original Message - From: Shamir Adi [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Sunday, February 23, 2003 6:50 PM Subject: Re: graphics programming (more details) Sorry, I forgot the little things... What I want to do