Es geschah am Monday 11 October 2010 als Andreas Persson schrieb:
> What I meant by doubling the effects was that the stereo signal would be
> kept stereo. A sampler sound which for example was left-panned should
> still be left-panned after passing a delay effect. So, instead of doing
> this:
>
>
Christian Schoenebeck skrev 2010-10-11 19:58:
> Es geschah am Monday 11 October 2010 als Andreas Persson schrieb:
>> It would probably be nice to have mono effects supported too, but I'm
>> not sure if the stereo signal should be mixed before sent to the mono
>> effect or if the effect should be au
Es geschah am Monday 11 October 2010 als Andreas Persson schrieb:
> > It seems this routing problem is just about audio channel 1. Is that
> > delay effect mono? ATM the LadspaEffect class creates as many audio
> > channels as the LADSPA effect tells.
>
> Yes, it's mono. And the error disappeared w
Christian Schoenebeck skrev 2010-10-11 17:18:
> Es geschah am Sunday 10 October 2010 als Andreas Persson schrieb:
>> and then, again:
>>
>> SET FX_SEND EFFECT 0 0 0 0
>>
>> This gave me OK back, but LS started to print errors:
>>
>> Error: invalid FX send (R) destination channel
>> (1->1)Engine::Ro
Es geschah am Sunday 10 October 2010 als Andreas Persson schrieb:
> and then, again:
>
> SET FX_SEND EFFECT 0 0 0 0
>
> This gave me OK back, but LS started to print errors:
>
> Error: invalid FX send (R) destination channel
> (1->1)Engine::RouteAudio() Error: invalid FX send (R) destination
> chan
Christian,
I just tried the internal effects stuff a bit. The test was "can I
create a working effect without reading the manual?" :). The test
unfortunately ended with an infinite stream of error messages from LS.
I started by creating devices:
CREATE AUDIO_OUTPUT_DEVICE JACK
CREATE MIDI_INPU