I just merged libsf2 into libgig.
On Sun, Oct 25, 2009 at 10:07 PM, Christian Schoenebeck
wrote:
> On Sunday 25 October 2009 13:45:18 Grigor Iliev wrote:
>> I guess we are slowly moving to a multi format library, so let it be
>> the third option - to merge libsf2 into libgig.
>
> Makes sense, sin
I originally though libsampleformat but thought it might be long
libsampleformat hmm
Original Message
Subject: Re: [Linuxsampler-devel] libsf2 vs libgig
From: Vladimir Senkov
To: Christopher Cherrett
Cc: Christian Schoenebeck ,
linuxsampler-devel@lists.sourceforge.net
te:
> libformat?
>
> Original Message
> Subject: Re: [Linuxsampler-devel] libsf2 vs libgig
> From: Christopher Cherrett
> To: Christian Schoenebeck
> Cc: linuxsampler-devel@lists.sourceforge.net
> Date: 10/25/09 17:37
> > libsampler?
> >
> >
libformat?
Original Message
Subject: Re: [Linuxsampler-devel] libsf2 vs libgig
From: Christopher Cherrett
To: Christian Schoenebeck
Cc: linuxsampler-devel@lists.sourceforge.net
Date: 10/25/09 17:37
> libsampler?
>
> Original Message
>
libsampler?
Original Message
Subject: Re: [Linuxsampler-devel] libsf2 vs libgig
From: Christian Schoenebeck
To: linuxsampler-devel@lists.sourceforge.net
Date: 10/25/09 14:07
> On Sunday 25 October 2009 13:45:18 Grigor Iliev wrote:
>
>> I guess we are slowly
On Sunday 25 October 2009 13:45:18 Grigor Iliev wrote:
> I guess we are slowly moving to a multi format library, so let it be
> the third option - to merge libsf2 into libgig.
Makes sense, since we actually already got e.g. DLS as another format in
libgig. Guess we soon have to find a new name fo
On Sun, Oct 25, 2009 at 12:54 AM, Christian Schoenebeck
wrote:
> On Saturday 24 October 2009 14:20:25 Andreas Persson wrote:
>> The ambitious solution is to extract the RIFF functions to a separate
>> library, and let libsf2 and libgig depend on that. An alternative is to
>> make libsf2 dependent
On Saturday 24 October 2009 14:20:25 Andreas Persson wrote:
> The ambitious solution is to extract the RIFF functions to a separate
> library, and let libsf2 and libgig depend on that. An alternative is to
> make libsf2 dependent on libgig. The third option is to simply put the
> sf2 functions into
Grigor has added a soundfont reading library, libsf2, in his work with
the new engines.
I think it is a problem that libsf2 is copying the RIFF code from
libgig. You get two different RIFF.h files, and the RIFF functions are
duplicated in two different shared libraries, using the same symbol na