Re: [LMMS-devel] Valgrind

2014-12-17 Thread Vesa
On 12/17/2014 08:48 PM, Dave French wrote: > Vesa, I have been grinding on the gameboy instrument, can you remember > or is there a bug report as to what im looking for. valgrind is > reporting numerous uninitialized values, and one memcopy where the src > and destinations overlap, but looking at t

Re: [LMMS-devel] Drum Sampler

2014-12-17 Thread Stian Jørgensrud
Dave French wrote > I would like community input on the design stages of this > before any coding commences. Unsure who you meant by "community", but if you meant regular users that perhaps aren't on github and mailing lists perhaps ask on the forum. I also offer to ask your questions on the offi

Re: [LMMS-devel] Drum Sampler

2014-12-17 Thread Ian Sannar
To satisfy both requests, you could make a sampler, which can have a synth in it or a sample (kind of like B+B editor). On Wed, Dec 17, 2014 at 12:16 PM, Tres Finocchiaro < tres.finocchi...@gmail.com> wrote: > > I like tracking these things in bug reports personally since the markdown > is easier

Re: [LMMS-devel] Drum Sampler

2014-12-17 Thread Dave French
I will open an issue for this when im back at my pc in a couple of hours. I know the daw you mentioned very well as I used it nearly every day for years. Will have a think about it for next couple of hours. On 17 Dec 2014 19:16, "Tres Finocchiaro" wrote: > I like tracking these things in bug repo

Re: [LMMS-devel] Drum Sampler

2014-12-17 Thread Tres Finocchiaro
I like tracking these things in bug reports personally since the markdown is easier to type than in email messages and the mockups are hosted on github rather than filed away in an email archive. I hate to describe other DAWs, but the drum sample in Ableton is very simple and effective and IIRC, i

[LMMS-devel] Drum Sampler

2014-12-17 Thread Dave French
It has been spoken of, in issues #1369 and #1087 about a native drum instrument. I am up for implementing this, but would like feedback on what we require. I would like community input on the design stages of this before any coding commences. I am unsure where is the best place to do this, it could

Re: [LMMS-devel] Valgrind

2014-12-17 Thread Dave French
Vesa, I have been grinding on the gameboy instrument, can you remember or is there a bug report as to what im looking for. valgrind is reporting numerous uninitialized values, and one memcopy where the src and destinations overlap, but looking at the code i believe that to be intentional. I dont wa

Re: [LMMS-devel] Growl Instrument Idea (Ian Sannar)

2014-12-17 Thread Tres Finocchiaro
> I just need somebody who understands LMMS native instruments enough to help me out here. I think Vesa has offered to help anyone who's offered to build a plugin :). To paraphrase him a bit, grab one of the more basic plugins, clone it and start coding. :) You'll want to add your plugin folder

Re: [LMMS-devel] Growl Instrument Idea (Ian Sannar)

2014-12-17 Thread Ian Sannar
Anyway. It's written in Flowstone, the visual programming language. There's some ruby in the wavetable generation but besides that... The concept is simple, I just need somebody who understands LMMS native instruments enough to help me out here. On Tue, Dec 16, 2014 at 4:30 PM, Tobias Doerffel wr